News: GOTM 16 Pre-Game Discussion

Mostly agree, but it's worth pointing out that if you start on a continent with few or no AI's on it, and you're planning on a cultural victory, then it may be more important to try and grab early religions just to make sure you do get some pre-caravels (especially as if you're going cultural, optics isn't a tech that you'd probably want to research anyway). Also, if you're intending to build the Oracle, that means you will need to research either polytheism or meditation quite early on anyway, which may give an additional argument for doing it first.

I totally agree, but in this particular game I'm planning a military victory and it's pangea. And I'm not planning to build the oracle - too many hammers on something that I can't march up to an enemy city and break down the gates with ;) The only set back will be lack of culture before writing. I'll think about that before I play.
 
I totally agree, but in this particular game I'm planning a military victory and it's pangea. And I'm not planning to build the oracle - too many hammers on something that I can't march up to an enemy city and break down the gates with ;) The only set back will be lack of culture before writing. I'll think about that before I play.

it sounds a little contradictory to me. You aren't going to break down their gates with writing, are you?

if you need culture, Monty starts with mysticism. And obelisks are just cheaper than libraries.
 
it sounds a little contradictory to me. You aren't going to break down their gates with writing, are you?

if you need culture, Monty starts with mysticism. And obelisks are just cheaper than libraries.

Yes, my mistake. I was thinking obelisks came with Meditation. Amazing the mental slips one can make... So Meditation becomes even less valauable ;)
 
Hi all,

Will be tackling this as my first ever GOTM. Have been reading people's thoughts and am very intrigued. Most seem intent on Domination victory very early.

My issue with Domination victory on pangea maps is that I seem to conquer those on same land mass and then by the time I get astronomy the other AIs are too strong to conquer easily.

Has anyone else had this issue?
 
My issue with Domination victory on pangea maps is that I seem to conquer those on same land mass and then by the time I get astronomy the other AIs are too strong to conquer easily.

Pangaea means "one continent". Normally, on a pangaea map, all of the civilizations are on the same landmass. (I don't know if this is absolutely guaranteed, or only usual.)
 
Pangaea means "one continent". Normally, on a pangaea map, all of the civilizations are on the same landmass. (I don't know if this is absolutely guaranteed, or only usual.)

Pangea does mean one land mass, and on such maps the vast majority of land is in one lump. Occasionally there are small islands off the coast that the AI will go and settle on, but I've never come accross one that can't be reached with galleys (that is, pre-astronomy)
 
Oops.

Must have Pangea confused with another map type.

Can you tell I am new.
 
On the first turn I'll Move the scout N, NW while moving the settler SW,W to see what is revealed.
I'm just starting today, on Adventurer. I'm guessing using the bonus worker in place of your settler move might make sense -- plus, there's nothing else to do with it until Ag or Wheel. I think I recall the GOTM15 discussion saying that even on deity there are a few rounds before animals show up. Well, I'll have done it before anyone replies, but I'd appreciate any guidance about how reasonable it was.
 
Whenever I did Adventurer games, I always explored with my worker for at least 6 or 7 turns...I only ever lost him once and that was a long time ago when i explored with him for like...20 turns lol boy was that dumb.
 
Back
Top Bottom