WOTM 09: Ramesses II
[img=right]http://gotm.civfanatics.net/civ4games/images/wotm09civ.jpg[/img]This game MUST be played in Warlords patch version 2.08. We will NOT accept any games played under any other patch versions, and you can't play it in vanilla (plain) Civilization4!
Further, it MUST be played using the latest version of HOF mod for Warlords. This is currently version 2.08.004
Game settings:
Civilization: Egypt (Leader: Ramesses II. Traits: Spiritual & Industrious)
Rivals: 6
Difficulty: Prince
Map: Terra
Mapsize: Standard, Cylindrical
Climate: Temperate
Water level: low
Starting Era: Ancient
Speed: epic
Victory Conditions: All enabled
Other settings: Raging Barbarians
Ramesses II:
Ramesses II is Spiritual and Industrious; starting with Agriculture and The Wheel. Spiritual gives no anarchy period when switching civics or state religion, and double production speed of temples. Industrious gives +50% production on wonders, and allows double production speed of forges.
Unique unit: War Chariot (The Wheel and Animal Husbandry)
The War Chariot replaces the standard Chariot. It has the same stats as the standard chariot in every way, except it has strength 5 instead of 4, an in addition it is immune to first strikes.
Unique building: Obelisk (Mystisism)
The Obelisk replaces the monument. The only difference between this and the standard monument is that the Obelisk allows running 2 priest specialists.
The starting screenshot is here (Click for larger version)

Adventurer Class bonuses:
- Start with a free workboat.
Challenger Class Equalizers:
- Start knowing no technologies.
- All AI start with a worker.