NewUnit: A-Wing (Aug 4, 2005)

Bjornlo

Deity
Joined
Dec 22, 2004
Messages
3,701
Location
Hjørungavåg
awingsplash0jg.jpg

Download the complete unit
Here


Previews:
awingpreview4ay.gif

default -> run ->attackA ->attackB -> death

Since space mods can be set to use this as an air unit or a sea/ground unit, I made victory animations to cover both
awingvictoryroll3ij.gif

Victory if used as a land or sea unit (or alternate fidget for Air unit)
awingvictorybomb3qa.gif

Victory if used as a Air unit.


This unit includes

Civilopedia Icons
Units32 icon
Animation files (8 total)
AttackA/B, Fidget/fortify, Victory, Default(and alt), Defeat, Run
Sound files (10 total)
Attack, Fidget/fortify, victory, default, Defeat, Run
Civilopedia.txt content
Pediaicons.txt content

and 2 high-res wallpapers
http://img206.imageshack.us/img206/4265/awingbluemoon0ue.jpg
http://img206.imageshack.us/img206/7799/awingredlaunch7nq.jpg

--
The Dodonna/Blissex RZ-1 or "A-Wing" is a space fighter from the Starwars saga. It is used by the Rebel alliance. It is armed with 2 laser cannons and 2 missle launchers.
It is amongst the fastest of all interceptors in the galaxy. It is also agile, capable of independent jumps. It is often used in solo-missions where its speed and tremendous firepower make it an excellent long range scout and raider.
 
Thanks Aaglo. I had fun making it. I try to have the bombard match the attack. In this case AttackB is 6 beams and 2 missles, so the bombard is the same.
Getting the sounds to sync up was a bit of a chore... but the hardest part was to limit the animation of the unit to the more realistic but slightly boring movement.
Which is part of why I included the "victory at sea" animation ;)
 
wow. how do you manage to sync the sound files. Do you have a special program that aids in that process? Great unit!! Love the Victory!
 
polyphemus said:
wow. how do you manage to sync the sound files. Do you have a special program that aids in that process? Great unit!! Love the Victory!
I wish I did. There might be some who have such a tool (if you do, please tell me what to get). I do mine the old fashioned way. I play the animation and sound at the same time a few 100 times.
I blame Vuldacon for this. :P
 
Oh BTW Bjornlo, that model we've been watching is about to be released. The guy asked if there was any format we wanted it to be in so i told him .3ds. :D
 
Did you make that model? Because it's really, REALLY good, even if you didn't excellent work with those animations.
 
Orthanc said:
Did you make that model? Because it's really, REALLY good, even if you didn't excellent work with those animations.
I made bits of it and re-textured it.
For the most part, I prefer to not make models but to make those bits that I need to finish it, and adapt parts from other units. The pilot is from a different model, same with the cockpit, landing gear and so on.
I can do some modeling, but the unit I did the most work on was the Hummer Avenger not this one. In fact for this unit I spent more time in photoshop (textures) and audacity (sound) then in my modeler (LW) or animator (Bryce).

My focus is on the product not the process.


@Everyone, Thanks for the kind words guys. I appreciate them. I'm very glad you enjoyed the unit.
 
Ah, my favourite fighter in SW! Excellent work, Bjornlo!

Someone tell me as soon as there's a mod that uses this one! :)
 
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