I keep getting the same thing happening and its driving me nuts!
In the BC era when I go on an initial rampage with a stack of offensive units, capture a city, then the very next go, or the one after it flips back to the original Civ as the "admire xyz culture".
There isn't time to get a temple or other built. I need garrison units to quell the resistors, then the city flips and I lose the units. If I dont garrison then either it flips or I get the resistors.
I presume this is prolly happening as I have almost no improvements in my cities, very few temples, no libraries etc so my civilisation culture must be low compared to the Civ I am conquering. But I don't know how to assess what I would need to do to stop this immediatte flip.
Any ideas or suggestions please?
In the BC era when I go on an initial rampage with a stack of offensive units, capture a city, then the very next go, or the one after it flips back to the original Civ as the "admire xyz culture".
There isn't time to get a temple or other built. I need garrison units to quell the resistors, then the city flips and I lose the units. If I dont garrison then either it flips or I get the resistors.
I presume this is prolly happening as I have almost no improvements in my cities, very few temples, no libraries etc so my civilisation culture must be low compared to the Civ I am conquering. But I don't know how to assess what I would need to do to stop this immediatte flip.
Any ideas or suggestions please?