SO tired of getting into mid/end game with a good sized empire only to find I have no oil and no aluminum inside my borders.
*rage quit*
Okay, I feel better now. Stupid game.
Ally CS with it?
GG citadel bomb to get it from neighbor/CS/nearby area?
And the ultimate answer...be ready to go to war to acquire it.
Am I the only one who is somewhat disapointed when I find I have plenty of coal, oil and aluminum without doing anything?
I find it exciting to have a resource deficiency to overcome. Great excuse for an interesting war or rethinking my city-state priorities.
I used to be angry, but then I realized that this is how the game and the world work. I was just reading an article in The Atlantic about how Britain, American, and Japan have had to battle for oil resources for a hundred years.
Sometimes, you have to go to war to take the resources you want... or beg, borrow or steal to get them. It creates intrigue and adds another dimension to the game.
The worst one is uranium when going for a science victory. Sometimes it just isn't anywhere... or in very limited quantities.
The problem with oil is it comes so late in the game. You have spent half a day of your valuable vacation/weekend whatever, playing a game only to find out you have no oil. Yes, there are things you can do about it, but it still pisses me off. Especially when it happened twice in a row.Not to forget Deutschland and France.... Oil seems to have a way of being where the power centres of humanity are not...![]()
Though, on second thought, I guess the North Sea oil has been a major windfall for the British....
It seems in some games the "resource shortfalls" just seem to compell you inevitably towards a war with one of you neighbours....sometimes even further off.... just one more reason to keep up your military "prowess" even if you want to play through to a Science Victory....
I kind of like this uncertainty...it can be frustrating, but it adds to the overall fun of the game, I would say....
Other nukes, and bombshelters, in theory. Though the AI seems content to start WWIII and burn down the world more often than not so they don't really work very well as counters.Uranium can be annoying to lack, too, but it's less of an issue since nukes don't have counters anyway![]()
Other nukes, and bombshelters, in theory. Though the AI seems content to start WWIII and burn down the world more often than not so they don't really work very well as counters.
Trade for them? Or try a Strategic Balance start next time?
But often times I play on that setting and it still feels like resources are uncommon. Not a single CS in my last game had coal, and I had to use a GG citadel. Of course, there was only a 1:1 ratio of CS to civs but still.Civ 5 indeas has a problem with resource placement :
There is only a few coal in the world and mostly only city states have them or only 1 player.
All iron is at 1 area which means only one player or 2 have acces to it.
there isn't much oil to be founded.
Alluminium uranium what is that? its extremely rare.
Solution play with abundant resource setttings.
But often times I play on that setting and it still feels like resources are uncommon. Not a single CS in my last game had coal, and I had to use a GG citadel. Of course, there was only a 1:1 ratio of CS to civs but still.