"No Religion" Option!!!

Should a "No Religion" option be included in the game?

  • Yes

    Votes: 51 45.9%
  • No

    Votes: 60 54.1%

  • Total voters
    111

icet

Chieftain
Joined
Nov 26, 2004
Messages
15
Hi guys,



How about the addition of "No Religion" option in the game since I hope it can still be added by the developers. There could be advatages of selecting "No Religion" option too. The lack of superstitions and of thinking everything rationally could give a country scientific advantages, or other you may know better than me. The country can be a progressive forward looking one. Also the "No Religion" could spread too. What you think. Please write your opinions and vote in the poll. Thanks
 
people with religious belives shouldnt get a science handicap. religion is bigger in america then in soviet russia..and who won that science race?
 
UM "No Religion" IS in the game, it is the state that every civ starts at. Whether or not it will survive in the game (ie cities in the modern age without religion) depends on whether or not cities can lose their religion. (possibly one of the civics options helps cities to Ignore their religion which means that it would be a government policy of No religion)
 
@icet:
I have a qoute for you:
"Science without religion is lame, religion without science is blind." Albert Einstein, "Science, Philosophy and Religion: a Symposium", 1941
This will explain my view on "no religion" and science.

Besides the option "no religion" is in civ4 as stated above but I dont think it will spread.

@superkrest: I agree with your first point.
I think religion is bigger in the US than in Russia is a point of view - I personally disagree with you. There where more factors to "who won the science race" than just religion. I consider religion to have a minor effect to the outcome if any.

Aks K
 
Religion is really a very interesting new option... I voted No :)
 
very true..and it was an ignorant point i must confess. spur of the moment i guess.. but i must stand firm that "godless" societys do not get a science bonus. im not overly religious..but the idea of that is just silly imho
 
Krikkitone said:
UM "No Religion" IS in the game, it is the state that every civ starts at. Whether or not it will survive in the game (ie cities in the modern age without religion) depends on whether or not cities can lose their religion. (possibly one of the civics options helps cities to Ignore their religion which means that it would be a government policy of No religion)

Urm, no. The starting mode/state is "Paganism", a term that includes religions. It basically says, all other religions!
Due to some civic, some cities could return to the Paganistic state which by then should be called different, individualistic, for example, or atheistic.

m
 
@superkrest: Thats ok. I was just puzzled by your comparison. Else i agree with you point as previously wrote.

Aks K
 
Aks K said:
@superkrest: Thats ok. I was just puzzled by your comparison. Else i agree with you point as previously wrote.

Aks K
one of the most famous land marks is a cathadreal (st.Basils). lol.. well anyways..to further prove the point the Vatican of all things has been funding a project by leasing a deep space telescope in arizona and contributing finds to the scientific comunity..there is a rising consensus that there is room for religion in science.
 
Einstein had rather unusual views on religion -- he believed in Spinoza's God, which is a roundabout way of saying he was an atheist.

Yes, there's a "consensus" that religion and science can mix. Fortunately, science does not depend on consensus.
 
mitsho said:
Urm, no. The starting mode/state is "Paganism", a term that includes religions. It basically says, all other religions!
Due to some civic, some cities could return to the Paganistic state which by then should be called different, individualistic, for example, or atheistic.

m

It includes religions as a term, but it has none of the effects of the big seven.

I agree the name could be better, Heathen is my suggestion because it suggests both ancient animisms and polytheisms and modern secularism.

and according various dictionary definitions, Pagan includes those as well, (although the connotation is a lot heavier on the ancient spiritual side I agree)
 
I myself follow a religion in life, and am devout in it, but in the game there should be an option to make your empire irreligous, or keep it that way. I suppose the 'free religion' option is as close as it gets to that, though yes, there should be an 'Atheistic' religion as well. Furthermore, I still don't like how the religious aspect of the game looks. I guess I'll have to wait and see.
 
the whole world society is based on religion. Putting it on 'no' will only hold back you realism in the game, and your own life ofcourse.
 
If we're talking about having government bans on religious belief, that could be an option. It shouldn't improve science, virtually all important technological breakthroughs have come from societies with heavy religious influence. I would think it would increase productivity slightly and increase unrest considerably.
 
The problem I have with MAJOR* options is that they force the designer to rebalance the game for each setting that the option can have times the number of settigns for the rest of the major options.

For example, let's say we have two MAJOR options with only two options each. This means that the developer has to make sure the game is balanced for 4 configurations. If we were to throw in a third MAJOR option with 2 settings, this means that they'd have to balance it 8 (2*2*2) times.

It is hard enough for developers to balance the game with one MAJOR setting.

*My defintion of a MAJOR option is one that forces a rebalance.
 
I would like it to be possible to have no religion in the game
 
Just so people know there are 3 out of 5 religious civics options that seem to model some type of a secular government.
Freedom of Religion (although this would probably favors religion, just not one religion)
Pacifism (unknown effects)
and
Primitivism (unknown effects..default)

I would imagine that
1. One of those last two civics options gives some benefit to non religious "Pagan" cities
2. That means that there must be some way of encouraging cities to return to their non religious "Pagan" state (otherwise it is a stupid option)


My best guess would be that
Primitivism is hurt by but cannot resist religion and when religion begins spreading gets phased out as an effective option.
Pacifism suppresses religion, probably taking a bigger penalty from religious cities but does better at encouraging cities to revert to non religious "Paganism"

I also wouldn't be surprised if things like Police State would help in terms of encouraging cities to tend towards the Official religion of the government (even if it is non religious Paganism ie no official religion)

Not to mention the possibility of a Theocracy with no official religion, essentially that would be a forced secular state (ie Turkey at some points in its history)...Although I doubt that...I think that Theocracies and Organized Religions will probably require an official state religion besides Pagan.
 
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