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- Oct 25, 2000
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If you think Civilization would have a unit workshop similar to the workshop in Alpha Centauri after reading the recent article by TwinGalaxies, you are wrong! Firaxis's webmaster Dan Magaha posted the following message in Apolyton's forum last Friday:
What do you think of this decision? </P>
[This message has been edited by Thunderfall (edited February 04, 2001).]
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First off, the author of that article on Twin Galaxies was directed to check the website for more information about the game, and he apparently read the Ask the Civ Team section, specifically the question about players being able to create custom units.</P>
He apparently interpreted that answer to mean that we would be including a design-workshop type system in Civ III. </P>
We will *not* be using a design workshop, nor will there be any type of "mix and match" unit designer.</P>
What we said was that there will be significant tools available for mod creators and everyday users alike to create their own units and import them into the game. While the design workshop was an interesting feature of SMAC, its design constraints are wholly inappropriate for a game that covers as much ground as CivIII. </P>
We have sent him an email correcting him and apologize for any confusion that this has caused. As we said in our email to him, our main concern with custom units is to allow maximum flexibility for mod and scenario authors and those of you who've labored on SMAC mods or scenarios know how limiting the design workshop can be. We're aiming for at least the level of customizability that Civ II offers, and then some.</P></FONT>
What do you think of this decision? </P>
[This message has been edited by Thunderfall (edited February 04, 2001).]