This is more for other onlookers I suppose:
Spoiler :1. My game needs improvement, definitely still rusty and not fully recovered. Although, the only trade I made with WvO was selling aesthetics for completing partially-researched alphabet, so I guess close to isolation? One thing I can think of is more efficient use of slavery to whip out settlers more quickly maybe?
2. Could I have reached astro AND military tradition by 500AD? Even if I could, my cities were not very big and I only have 9/10 of them. I could have whipped out around 20 Cuirassiers at most. Maybe I can take one or two cities with that? They cost the same as settlers, so, basically as quickly as one can whip settlers out. Slower, since I am imperialistic.
Anyway, the next NC is Tokugawa or Wang Kon and I enjoy playing both. Definitely looking forward!
Wait what?! AIs trade (almost) all techs at friendly?! See, if I had knew that beforehand...
Played till 1000AD (turn 160)
Spoiler :
In 3 turns I will Lib Steel and build an army of maces and cannons to attack Willem. Seems a bit daunting as he has 16 cities while I have only 8. He also has build Chicken Pizza :/
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He has a sizable stack conveniently parked in a border city, east of Tarsus. I plan to DoW and remove it when he invades.
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Tech wise I am fine, tech rate seems pretty slow for an immortal game. I think I can wage a long war and still be competitive afterwards.
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Spoiler :Maybe it is better that you move your SoD next to his city and use CR1 promo on cannons to get better odds. If your SoD is big enough, he will just park there and not even try to attack you. This depends on unit courage. I think Willem is not near Shaka or Monty regarding unit courage. You'll wipe out his main army and take a city in a process. If you wait for him additional 2-3 turns, he'll make a lot of army from 16 cities.
Spoiler :
That is a good idea, which was also my original plan. But seeing the size of Willem's stack I concluded that I'd rather strike first, assuming he'd attack my stack if I were to invade. With only 8 (actually 7) cities that can build units I cannot raise a big army in a short amount of time. So for starters I'd take only 10 cannons, 8 maces and a few pikes and declare. I am not very familiar with AI behavior during war. So it might be that his stack simply won't move! According to a CIV4 reference guide Willem's attack courage is high (where Shaka's and Monty's is very high). Not sure what to expect.
Off-topic: This was game-changer for me (when I found out that it also gives +4 fair trade boost (so +5 with one city (if get liberation bonus). That (just one settler with religion help) made possible to win with specific goals like "UN Diplo with Monty as Permanent Ally (without single DoW)". Before I would just rage-quit.You need to liberate a city or 2 to AI that can plot at Pleased when in semi-iso. If he did not attack you in semi-iso, it is pure luck. When Friendly, AI will not attack, unless it has already started to plot prior to that. In semi iso, you will not see a red fist indicating an AI is plotting.
Off-topic: This was game-changer for me (when I found out that it also gives +4 fair trade boost (so +5 with one city (if get liberation bonus). That (just one settler with religion help) made possible to win with specific goals like "UN Diplo with Monty as Permanent Ally (without single DoW)". Before I would just rage-quit.
There's nothing stopping you from picking up an older NC game if you wish, just depends on which leader/map type you'd prefer to play with.
As for schedule it's one per week right now. The latest one went up yesterday, 238 with Darius, next up is Monty scheduled for next Monday (which it probably will this time, since delays are less likely now that I've finally managed to craft a Cell Phone).