Just what is this game? Extremely unpleasant on deity, very difficult if not impossible to beat on first try, I would say. Both AIs closest to you settle towards you, and if you don't have a settler out before about t32, Mao will grab the fish/cows spot and doom you to irrelevance. Meanwhile almost all the AIs on this map are crazed bloodlusted warmongers, and everyone seems to have an absolutely loaded capital except for you with your solitary dry corn. If you don't tank your economy spamming settlers, expect to be crammed to 5 cities, maybe less.
It's a good challenge but mildly infuriating haha...I swear you spend every other week posting absolutely the worst starts/maps you can find on deity (Napoleon/Joao's isolation with crappy islands and Huayna-with-no-food-outside-capital are the ones that have come to mind most recently).
I, eh, actually didn't peg this map as being that much of a challenge
. Inland Sea is generally the most balanced map script in terms of ensuring that everyone has a fair shake at getting land (unless both your neighbours aggressively settle in your direction, but I mean, what are the odds of
that ?). The only issue is the above average number of barbarians, but, well, you're playing as Sitting Bull. Dog Soldiers, Totem Pole Archers, dude was made for surviving barbarians. Neighbours aren't very nice, sure, but lots of land generally means that AIs spend longer than normal in settler spamming mode, so
in theory you should have plenty of time to prepare a small stack of City Raider III archers and a few Dogs behind a wall, until Catapults and Elephants no one is going to take that city. Add to that capitol Iron (Crossbows) and easy to grab Ivory (Elephants) with a neighbour who's likely to build Mids (or, you know, Great Wall
) and I figured that, worst case, you'd be able to just break out militarily if you end up with fewer cities than you'd like. Not the most original of strategies, but it's a great opportunity to use PHI for a quick GS to get an early Math, and PRO archers, even without Totem Poles, are cheap city defenders you can dump whipping overflow into so you don't have to leave behind elephants later. Settling your share of land will crash your economy on higher difficulty levels, sure, but that's preferable to giving that land to the AI. I saw the massive river and figured that between that and PHI you'd be able to recover in time to break out, be it through Elepult or Cannons.
The reality of the map did not match my theories, though, as they so often do
.