Nobles' Club Bullpen: Sixth and Seventh Cycle

NC is traditionally for newer players learning the game, so it's good practice to limit the map scripts to ones that are (at least relatively) normal and balanced. That said if either of those scripts fit the bill I wouldn't be opposed to using them.

(Also yes, apologies for forgetting to post a new NC map this week, but New Year's has thoroughly thrown me off my normal day-to-day routine :crazyeye:. NC 271 starring Sillyman Suleiman will be put up next week if I can manage not to forget again)
 
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Ahh, they are not bundled with the game. These are user made scripts. You get some beautiful terrain. Note these maps have a LOT more forests and jungle (especially forests) compared to default scripts.

Perfect world 2: has the old world/new world feature with new world initially empty.
https://forums.civfanatics.com/threads/map-script-perfectworld2-py.310891/

totestra: Based on pw2 terrain generation. A LOT of options to turn off stuff like new world.
https://forums.civfanatics.com/threads/totestra-a-new-perfectworld2-fork.461262/
 
Hm...I'm not sure about using non-default map scrips for something that is, ultimately, meant as a learning experience for newer players :think:. That said I don't have any issues with the default Terra map script I've used in the past before, could use that for NC 271.
 
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