Settled in place and built a worker. Thanks to Hammi's great starting techs, I went straight for BW - figuring that with all these resources there had to be copper nearby. I hooked up the grains and gold, which powered me to BW very fast. My first city (built at pop3 and whipped for 1) went to the SE copper area. This eventually became by GP farm. I then teched myst>masonry and started putting

into stonehenge in my 2nd city and hooking up the copper. Once the stone was quarried, I chopped the one forest and shortly afterward completed the wonder. Nice way to pop borders in an expansion city.

I built another settler who grabbed the elephants/gold area. Both of my expansion cities then started cranking out unpromoted axes (I built a rax in the capital). I was able to hit Toku's capital around 2000BC with 5 axes and a spear vs 2 archers and 2 chariots. I tossed 2 unpromoted axes at his archers and won with all the rest. His 2nd city was on a hill with 3 archers, but again I threw cannon-fodder C1 axes at them first and cleaned up with CR2 axes. His 3rd city was on a hill and had 3 archers, but the same drill worked for them. Finally in 1740BC I took his 4th city on flatland with only 2 archers. Here's a shot of my 7 cities in 1720BC:
My tech path was something like hunting> fishing> pottery> writing> math> currency> calendar> poly> lit> music. I chopped out the 'mids in Babylon, which made getting to currency a breeze. I started building libraries, settlers, and workers and running rep scientists. HC founded judaism, which spread to me and Zara, so diplo has been a breeze. My CR3 axes have taken out 4 barb cities, all of which I kept (it's pretty hard to settle a city in a bad spot on this map

). I headed straight for lib after music: CoL (founded confucianism), CS, paper, edu (1 bulb), lib to 1 turn, nationalism, lib, and took MilTrad from liberalism in 20AD:
I've currently got around 14 cities, with 8 more good spots still remaining.

I popped a GM just as I started researching Nationalism, which netted a 4500

TM to HC's ToA capital. This powered me thru nat very fast. I'm a couple of turns from finishing GP with a huge tech lead - I just traded CS to HC and Zara to backfill some stuff! Once GP is done, it'll be a straight shot to economics and rifling, and the continent will be mine. Zara helpfully built the AP, to temples and monasteries will be going up everywhere. I've built a bunch of wonders (HG, SP, Sistine, SoZ, GLH, GL, UoS, Parth). Once the Taj GA starts I'll spend a few turns pacifism for a GS to bulb PP, then into slavery to whip out any remaining universities, plus forges everywhere. Cuirassiers will be built and upgraded to cavalry, and that should pretty much wrap up this continent.