We can't remove the will of the people thing.
Without a requirement for discussion & polling, the rest of the people who are not elected may leave, never to return.
This is the lesson of DG6 -- take away the things that people perceive to be fun, and they will just find something else which is more fun.
It's a mindset problem, not a law problem. We had citizens who would say nothing on a topic, and then complain if there wasn't a poll or the poll was not open for enough days. We had leaders who got afraid of the people, who polled everything.
DG6 was supposed to be about leaders discussing and polling big issues, and then implementing them without troubling the people about the low-level details. What you need is for the people to know they are in charge, but still allow the leaders powers over the details.
Here's what we need in terms of a decision tree:
To put a bit more detail behind this idea.
Now the question for the "get rid of the WOTP" movement -- does this fix the problem you are seeing with over-polling? I'm fine with tossing out the dirty bathwater, as long as the baby isn't tossed with it.


It's a mindset problem, not a law problem. We had citizens who would say nothing on a topic, and then complain if there wasn't a poll or the poll was not open for enough days. We had leaders who got afraid of the people, who polled everything.

DG6 was supposed to be about leaders discussing and polling big issues, and then implementing them without troubling the people about the low-level details. What you need is for the people to know they are in charge, but still allow the leaders powers over the details.
Here's what we need in terms of a decision tree:
- Laws enacted by the people by a majority vote
- Polls which supercede laws by a vote of more than 60%
- Polls for areas in which there is no in-game law, simle majority or largest vote count, as specified by person posting the poll
- Results of discussiosn where there is clear support for an idea
- Leader's perogative
To put a bit more detail behind this idea.
- Any citizen can take the initiative to start debate on a law, send the law through judicial review, and post a poll regarding its ratification. Laws must state how long they last, in in-game terms. The maximum duration a law may stay in force without being re-ratified is {insert value here}.
- A law may be repealed or amended ahead of its built-in sunset date by a 60% vote. Any citizen may start an initiative to amend or repeal a law by holding debate and sending it for Judicial Review approval.
- Any citizen may request an opinion poll on a decision where it is reasonable to believe that public support for / against the decision is divided. A leader may also voluntarily poll any decision. On citizen request, the leader responsible for the decision shall post the requested poll. Concurrently, if the leader believes the poll request is frivolous, a Judicial Review may be started. If the Judiciary rules that a poll should not be needed, then the results of the poll may be ignored. The Judiciary may rule a poll is invalid because public opinion is strongly against the poll and the poll is designed to delay play unnecessarily, or if the poll would have the effect of introducing an irreconcilable difference between this decision and some other decision. OK I know this is getting a bit wordy -- the bottom line is there had better be a good reason for forcing a poll, and the court may throw it out if there is no good reason.
- Any citizen may request a decision be discussed. A leader may voluntarily hold a discussion on any subject.
- In the absense of citizen input on a subject, the leader has the power and responsibility to make a timely decision on that subject.
Now the question for the "get rid of the WOTP" movement -- does this fix the problem you are seeing with over-polling? I'm fine with tossing out the dirty bathwater, as long as the baby isn't tossed with it.
