This mod adds North Korea, officially Democratic People's Republic of Korea, to the game. The mod is attached to this post.
Leader: Kim Il-Sung
Unique trait: Songun (Land Unit maintenance reduced by 25%, -15% experience required for Promotions and Great General Combat Bonus increased by 15%)
Unique unit: Korean People's Army (It has an extra
and costs 40
less than regular Infantry that it replaces and starts off with the Morale and Nationalism Bonuses)
Unique building: Collective Farm (It replaces the Hospital. It gives +4
and +15%
)
Consequentially there are also a few, but necessary changes to the default Korean civilization:
- renamed to South Korea
- city names list changed, now without North Korean cities
- colors changed to white and blue
Suggestion:
My Juche Tower and Arirang Festival wonders mod might be a fairly good addition to this mod.
Also, jmknpk's RealCiv wonders mod might also be useful, so when playing North Korea, only you can build these two wonders. Can't find the link now.
Additional info/comments:
This is my first mod of a new civilization, so any comments are welcome.
North Korea is a modern, politically-born state as a result of the Korean War and not a civilization in the proper sense, but I still think it's fun to play with, especially as in reality it is one of the most militarized countries in the world (finally some incentive to adopt Autocracy
).
Secondly, I know that all data in the mod is not 100% accurate history-wise. For example:
- the Korean People's Army in reality is the name for all combined armed forces and not for a specific unit
- the Songun military-first policy was adopted by Kim Il-Sung's successor, Kim Jong-Il, after Kim Il-Sung's death
In the end, though, I think the fun factor has an advantage against historical accuracy, as it's a game, not a history contest. Still, I'm open to any suggestions regarding the UA, UU and UB, if you have some ideas. I think there's much potential regarding the two main focus-points of North Korea - propaganda/cult of personality of the country's leaders and the Songun military-first policy.
Thirdly, my opinion is that the addition of a modern South Korea civilization would be much better than just those few changes to the default DLC Korea civilization, but it will take some time, until (and if) I make it.
Notice:
The leader/diplo screen for now is Sejong of Korea. I tried hard to add a 2D screen of Kim Il-Sung, but the game kind of crashes (see below) already when selecting a civilization, so I removed the corresponding .xml and .dds files for the screen:

If anyone cares to help, I'd be grateful, especially as I want to continue making mods, though without unique diplo screens it's not a complete project. I checked, copy-pasted what others did (Zulu and Celt mods for example), but with no results.
Leader: Kim Il-Sung
Unique trait: Songun (Land Unit maintenance reduced by 25%, -15% experience required for Promotions and Great General Combat Bonus increased by 15%)
Unique unit: Korean People's Army (It has an extra


Unique building: Collective Farm (It replaces the Hospital. It gives +4


Consequentially there are also a few, but necessary changes to the default Korean civilization:
- renamed to South Korea
- city names list changed, now without North Korean cities
- colors changed to white and blue
Suggestion:
My Juche Tower and Arirang Festival wonders mod might be a fairly good addition to this mod.
Also, jmknpk's RealCiv wonders mod might also be useful, so when playing North Korea, only you can build these two wonders. Can't find the link now.
Additional info/comments:
This is my first mod of a new civilization, so any comments are welcome.
North Korea is a modern, politically-born state as a result of the Korean War and not a civilization in the proper sense, but I still think it's fun to play with, especially as in reality it is one of the most militarized countries in the world (finally some incentive to adopt Autocracy

Secondly, I know that all data in the mod is not 100% accurate history-wise. For example:
- the Korean People's Army in reality is the name for all combined armed forces and not for a specific unit
- the Songun military-first policy was adopted by Kim Il-Sung's successor, Kim Jong-Il, after Kim Il-Sung's death
In the end, though, I think the fun factor has an advantage against historical accuracy, as it's a game, not a history contest. Still, I'm open to any suggestions regarding the UA, UU and UB, if you have some ideas. I think there's much potential regarding the two main focus-points of North Korea - propaganda/cult of personality of the country's leaders and the Songun military-first policy.
Thirdly, my opinion is that the addition of a modern South Korea civilization would be much better than just those few changes to the default DLC Korea civilization, but it will take some time, until (and if) I make it.
Notice:
The leader/diplo screen for now is Sejong of Korea. I tried hard to add a 2D screen of Kim Il-Sung, but the game kind of crashes (see below) already when selecting a civilization, so I removed the corresponding .xml and .dds files for the screen:

If anyone cares to help, I'd be grateful, especially as I want to continue making mods, though without unique diplo screens it's not a complete project. I checked, copy-pasted what others did (Zulu and Celt mods for example), but with no results.
Attachments
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northorea_choice.JPG120.4 KB · Views: 1,302
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northkorea_dom.JPG171.1 KB · Views: 1,777
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northkorea_ingame.JPG52 KB · Views: 1,398
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northorea_pedia.JPG112.3 KB · Views: 1,197
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kimilsung.JPG108.5 KB · Views: 1,608
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koreanpeoplesarmy.JPG113.5 KB · Views: 1,381
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collectivefarm.JPG104.3 KB · Views: 1,161
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North Korea (v 1).zip526.9 KB · Views: 788