Not Enough Turns

EdwardIV

Chieftain
Joined
Jan 9, 2002
Messages
7
wassup

I just recently started playing Civ 3 (got it for Xmas) and I am finding that I simply don't have enough time to even get to the modern age. In my current game with England, it is already 1984, and I am in the beginning of the industrial age. When i click on my science advisor, he says that I am technically advanced, so no other civilizton could be ahead of me. There are simply too many continents on my current map to have a military victory, and i would need a few more turns for a cultural one. The only other options are histographic(which i would lose:cry: ), spaceship and UN, but the last two need more technologies than i can possibly get. this is probly just becuse i don't have enough experience, but is anyone else having this problem. Thanks in advance :goodjob:
 
Think you just need more practice. Most of my games I have (or could have) either built the spaceship or gotten a dimplomatic victory by around 1400 to 1800 AD. I've never had a game get to 1900 before.

I find the first 120 turns or so (takes you up to 10 AD I think) are often the most critical. I try to have all the cities I'm going to build done by then if not sooner.
 
Play on a higher level. The game advances much more quickly when the AI civs are constantly trading techs. You just have to participate in this. This happens because as soon as one civ finishes a tech, it trades it away, receiveing whatever techs the other civs have researched. You can do this to.
 
Thanks guys,

I tried some of those, and they are seeming to work. I built the UN in my next game, but didn't get elected:( I was wondering which city improvements/wonders are worth building. In my previous games, I tried to build all of them, but that's probably not a good strategy since they cost maintenance. Also, are things like Heroic Epic and Military Academy really worth it?
 
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