Not-So-Useful units, buildings, GPs and wonders

Diebold Voting Machine (City improvement)
25% chance of anarchy due to botched elections

FEMA (national wonder)
Disasters cause 3x as much damage
3 :mad:

Batman and Robin (movie, generated by hollywood)
Opposite of Hit movie
5 :mad:
-2 :commerce:
Attempting to trade to other civ results in DoW

Uwe Boll (GA)
+5 bomb movies (opposite effect of hit movies)
Can create work that gives -4000 :culture:
Can start a Dark Age

Tom Cruise (GA)
Can settle as super specialist, generates +6 smug per turn and randomly destroys couches
Can create Scientology Headquarters. (shine which gives 2 free lawyers)
2 :mad:

Micheal Bay (GA)
-1:culture:
3:commerce:
All units now explode when defeated.
5% chance a improvement will explode for no reason

Spam botnet (world wonder)
5 :mad:
+5 Penis Enlargement ads to trade
-10 :commerce: due to scam
 
Chlorophage (hideous event, liable to occur in all games)

Requires Laboratory anywhere in the world. There is NO notification that this event has occurred.

A Farm in the triggering city ceases to produce food, and the tile becomes desert next turn as the chlorophage virus destroys chlorophyll. If not sterilised, effect spreads to an adjacent tile (farm, forest or city) each turn. Effect is also spread by units moving through affected tiles, so can be spread by units on shipboard and by ships and aircraft leaving an infected city.

Remedy: destroy by ICBM attack, even in your own territory. Such attacks bring no diplo penalty and do not contribute to global warming, but you'd better be certain that where you attack is indeed infected !

Risk: there is a 5% chance that the virus will mutate after nuclear attack instead of being destroyed. The mutated form spreads each turn to 4 of the 8 tiles adjacent to the mutated infection, and has a 10% chance of surviving another ICBM. Get a Space victory before the world becomes uninhabitable.
 
Civic: Organized labor

-10% :hammers:
for every 5 population: 1 :c5angry: (you don't get me I'm part of the union!)
+25% corporation upkeep.
 
Civic: robber capitalism.

Each turn, you sink deeper in debt because you have to service the debts and pay the exeutive bonuses of a lot of incompetent, greedy and dishonest banks.

Caused by running a deficit too long. Can only be abolished through a prolonged period of anarchy during which nothing works, but at least the banks don't demand all your money any longer.
 
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