naf4ever
Dread Lord
I notice theres no event to interrupt when i change the working tiles around in my city. For example in my case im trying to make something happen when you put a worker on a tile with a watermill yet i dont see which event would correpond to this. The next best thing if i cant do this is if there is an event that gets triggered after you makes changes in the city screen then exit it. But i dont see this either.
I do see this in the event manager:
But im unsure what it does. Anyone have ideas for either of these?
-Naf
I do see this in the event manager:
Code:
def onCityDoTurn(self, argsList):
But im unsure what it does. Anyone have ideas for either of these?
-Naf