Well, this is deja vu...
Diplomacy is important, you can not ignore it in this kind of games... Also, your cities were unprotected, and nobody attack you- consider it as your second chance
hmm I have a request... I might have limited access the next 2 days(although maybe not), I would ask that no one takes advantage of it and makes a strong military double move. I feel we are pretty much at a stalemate right now, and if I did have the ability to move units, I would be able to offset any single move that would be made.
I meant to not end my turn so the timer would play out, but accidentally did anyways
I'd promise to do the same for anyone else, if they planned on missing a turn or couple.
It may be a false alarm, as I might have full wireless internet at the place I'm visiting(although, perhaps it won't be able to negotiate trainwreck's firewall).
We can put the game on 'hold' after this turn, if you need to. Please let me know, if possible. Otherwise, I will make a save game and reload when you are available again.
Well if he doesn't log in we can always reload. It shouldn't be that hard to make some saves(if he is carefull to log in twice when he takes his turn his movements won't be lost either if we reload from his last autosave). As you can see he already took his turn this turn.
I've since moved and am satisfied with the current state. There were turns where we were "holding still" so one turn doesn't make much difference anyways. Things are ok by me.
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