"You aren’t the Thirteen Colonies declaring for liberty, you’re Rhode Island and Delaware sneaking off in the night."
This about sums up the way you win the WoI. It's a quote from the Gameshark Review, and I have to but totally agree.
It still bugs me. A lot. You have to know in advance how the mechanics work to win the game. You can't adjust to any changes during gameplay. If you miss the one-way track, better start anew.
So, please, Firaxis, include in the manual of your next game an A-Z "how to win" solution. Or just include a "win the game" button.
Would spare me some frustration.
Back to the old SVGA Col ...
This about sums up the way you win the WoI. It's a quote from the Gameshark Review, and I have to but totally agree.
It still bugs me. A lot. You have to know in advance how the mechanics work to win the game. You can't adjust to any changes during gameplay. If you miss the one-way track, better start anew.
So, please, Firaxis, include in the manual of your next game an A-Z "how to win" solution. Or just include a "win the game" button.

Back to the old SVGA Col ...