Nuclear meltdown event

Yes you will need Python. You can't create event in Python only - they must be created through XML. However, the XML system isn't very flexible, so you need Python for something more complicated. In this case, damaging units, subtracting a random amount of pop and creating fallout would all require Python.

I like this form of the event you're proposing here, and it's not difficult to create. If you want to learn about modding events, check the link in my signature, I have a huge guide on the subject.
 
Alright, but I just got into high school so I won't have much time to do much, I'd have to learn how to program with Python and the XML system already looks daunting to me...
 
Fah, I'm sunk up to my knees in homework. You could put this event in the next batch of events you're going to make for your events mod, Solver. As long as you give me credit for the idea, of course. ;)
 
Okay, 1 year bump, but I think that's reasonable considering that I haven't visited this forum for 6 months, let alone kept track of some of the events going on around here. I'm not exactly sure of what happened to this idea, did Solver take off with it or is it still just sitting here?
 
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