Alright...now I've been playing Civ for nearly 20 years now. In all that time, I swear I cannot remember EVER being the victim of a first strike with nuclear weapons by the AI.
Then the other night (first long term game with the "new" patch, which is actually the last patch for most of you since I'm on Mac), Catherine wasn't the least bit shy about slamming me AGAIN and AGAIN with nukes. My one border city took three of them, taking huge chunks of my army with it. When she started the war, I thought she'd made a huge mistake and I set out to annex most of her bordering cities. My early gains, though, were erased when I had to pull back all my forces to defend a giant, radioactive gap left in my core territory.
Now, on the one hand this is good. The AI, or some AI's at least, should be willing to play dirty, to lay waste to civilian populations in unprovoked atrocities. It keeps us on our toes, keeps the game interesting.
However, here's one thing I think they should patch about this experience:
Make it an <snip> atrocity!
Always before in Civ, the use of nuclear weapons was a big deal. There should at least be a pop-up alerting the player when an AI tosses one of these things around and there should definitely be a diplomacy modifier for certain AI personalities and any Civs friendly to the victim.
Moderator Action: Please do not evade the auto-censor. In future, please rephrase.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
Then the other night (first long term game with the "new" patch, which is actually the last patch for most of you since I'm on Mac), Catherine wasn't the least bit shy about slamming me AGAIN and AGAIN with nukes. My one border city took three of them, taking huge chunks of my army with it. When she started the war, I thought she'd made a huge mistake and I set out to annex most of her bordering cities. My early gains, though, were erased when I had to pull back all my forces to defend a giant, radioactive gap left in my core territory.
Now, on the one hand this is good. The AI, or some AI's at least, should be willing to play dirty, to lay waste to civilian populations in unprovoked atrocities. It keeps us on our toes, keeps the game interesting.
However, here's one thing I think they should patch about this experience:
Make it an <snip> atrocity!
Always before in Civ, the use of nuclear weapons was a big deal. There should at least be a pop-up alerting the player when an AI tosses one of these things around and there should definitely be a diplomacy modifier for certain AI personalities and any Civs friendly to the victim.
Moderator Action: Please do not evade the auto-censor. In future, please rephrase.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889