Panda
Metal head
SniperDevil said:i dont believe that there will be a "worker unit" for the sea.. but you can build improvements for resources such as whales and fish.
Considering that was in SMAC, I couldn't believe it wasn't in Civ III

SniperDevil said:i dont believe that there will be a "worker unit" for the sea.. but you can build improvements for resources such as whales and fish.
Panda said:Considering that was in SMAC, I couldn't believe it wasn't in Civ III![]()
ogmoir said:You can see oil in the ocean here: http://www.civfanatics.net/~civrules/Article/Resources/Oil.jpg
And it has been stated that it is provided by building offshore platforms, which are now a worker action and not an improvement.
You can find the info here: http://www.civfanatics.com/civ4/info/#Landscape
Actually, the ancient civilizations of Mesopotamia were already aware of liquid petroleum and natural gas vents in their vicinity. The Greeks had a term for this (Nalptha) and recorded its flammable properties, which would later make it a primary element in the "Greek fire" used by the Byzantines going into medieval times. Although its lubricant properties were well known for centuries, oil didn't exactly become known as a fuel source until the development of the internal combustion engine late in the 19th Century AD.rbis4rbb said:Why is there oil in ancient times
Game could just be in debug mode...rbis4rbb said:Why is there oil in ancient times
in the water, and maybe even cities.