Odd bug. Unit in city not allowed to attack unit in adjacent tile.

Adjuvant

Emperor
Joined
Jul 23, 2011
Messages
1,474
Lancer in Busan is not allowed to attack Korean artillery in tile southwest of Busan. Unit has not moved yet, had no combat this turn, and is stacked with no other "ground units". There are 2 bombers and 1 frigate in Busan with the Lancer, and Lancer can move to any tile except tile occupied by Korean artillery.

Why can't this Lancer attack the artillery?
 

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This should be labeled G&K and in the G&K bug forum. Sorry. I realized the mistake after revisiting the thread to see if there were replies.
Moderator Action: Added the G&K prefix.
 
I appreciate the response, but this should not be relevant.

No it shouldn't and hopefully it in a near future it will not be. But since this was before the great "fall" patch I guess we will have to live with it.
 
1.0.2.21

1. When a land unit and a naval unit are stacked in a city, neither can attack from that city.
2. The Great Wall's effect does not become obsolete upon discovering Dynamite. The effect still works. (Enemy units still have lower movement points when moving through your territory and vice versa. (Your units still have lower movement points when moving through enemy territory.)) Should be more clarified that the effect of the Great Wall depends on the owner discovering Dynamite, not the enemy.
3. Domination Victory achieved when it's not supposed to be achieved.
This happened to me as Rome on a Tiny map. I had my own capital and the capital of India in possession. Ethiopia had its own capital and the capital of Russia in possession.
I conquered Ethiopia's capital and won a Domination Victory, even though I really shouldn't have (I suppose), as Moscow (Russia's capital) was still in Ethiopian hands.


All the bugs were encountered during the same game. If it's necessary, I can provide the save game depicting the Domination Victory bug. For the other bugs, I unfortunately don't have save games which can show those bugs in action.
 
2) the owner of the great wall needs dynamite to make the wall obsolete
3) no, that's correct. You don't really have to conquer all capitals, but you have to be the last person who posseses his own capital.

Very well, that explains it.
But for the second point, I think that it should be more clarified. It doesn't really make sense that way. But thank you for clarifying that for me now. :)

The first point then still stands I suppose?
 
Very well, that explains it.
But for the second point, I think that it should be more clarified. It doesn't really make sense that way. But thank you for clarifying that for me now. :)

Yeah, that mechanic is not the easiest one.
I also only remembered it because we had some long rants about this victory condition either before the release or shortly after, where someone made an example that theoretically one civ could conquer all capitals besides yours, and if you then capture the other civs capital, without owning any other capital, you'd still be the winner.
More or less the case which you described, just not as extreme.

The first point then still stands I suppose?

:yup: Yes, that is a bug, and I think we must have somewhere else a thread about this :hmm:.
 
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