NauticalStrike
Chieftain
- Joined
- Feb 13, 2018
- Messages
- 20
Okay, seeing how the exact details of the loyalty mechanics are being/mostly figured out, I thought it'd be interesting to think of some strategies for flipping cities. It is more of a defensive mechanic, so I doubt think it is very doable without ANY warfare (generally), but here are my ideas:
- Pillage the heck out of a civ. They'll lose loyalty due to starving and unhappiness, and you can effectively force them into a dark age if it goes on long enough. Light cav ftw. Make sure to leave builders to repair once you flip things though.
- Stay in a golden age. Golden age vs. dark age is extremely strong. You'll take small cities by accident.
- Forward settle en masse. Pop is the be all end all of pressure it seems, so let your settlers work together. Combine with Ancestral Hall to get some quick settlers/free builders, and do some marsh chops/food focus to grow pop.
- Use Magnus for chops/marsh clear. Use Pingala for +30% district prod
- Amani is very helpful. +8 governor in local city, +2 to neighboring enemy cities, +2 to neighboring friendly cities, and +4 amenities in local city sounds very good in terms of stabilizing loyalty.
- Reyna can buy districts, so perhaps it could be helpful to put her on the front, then buy an entertainment district and run Bread and Circus.
- Coliseum is great at keeping loyalty pressure (and frees amenities to go to other cities). Both it and Statue of Liberty could in theory be built aggressively to keep captured cities.