Office of the Internal Affairs Consul (term 2)

DaveShack

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Welcome to the "term 2" Office of Internal Affairs.

Currently we need to come to team decisions on the following issues.

  • Research priority and pace (in conjunction with Foreign Affairs)
  • Locations of future cities.
  • Build Queues and city classifications.

Locations of future cities
A thread on this subject can be found here.

Build Queues

It seems obvious that after we survive the current short-term military action we should use the strengths of our traits. In particular, the agricultural trait means that we can build our population and expand quickly. Springfield is set up as a 4 turn settler factory, and we should stick with that. The other cities need to provide the correct mix of workers and military.

To escort all settlers, we need at least one military unit every 4 turns. If spearmen can be produced on a 4 turn or better schedule, that would be preferable.
 
With the KISS deal about to go through i think it would be a good time to discuss the build que as we will be able to build archers and swords(when iron is connected).
 
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