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There is the definite possibility of a bug.
I agree. I think there is a strong possibility of a bug preventing one of the two aforementioned events from popping up. I looked into the xml files and these two events are now called:
- "The Holy Mendicants" (1174) - Convert majority of 1 Distant Land civ + majority of your own civ (Reward: +1 belief)
- "The Conquest of the Heaven" (1438) - Convert majority of civs present on the map (including your own (Reward: +1 belief & +1 culture attribute point)
These two narrative events are independent of each other, meaning you can fulfill prerequisites for one to occur without triggering the other.
I can't speak for all but I think for a lot of us, "The Holy Mendicants" is not triggering most of the time despite having converted 1 DL civ + your own civ. I noticed that its ID #, 1174, is identical to Trung Trac's leader quest chain in the exploration age. I don't know much about computer coding, but if I have to guess, the identical ID #s may be involved somehow (maybe the game treats Trung Trac's quest in front of the "queue" before "The Holy Mendicants"?). Either way, I already submitted a bug report to Firaxis last week with my findings so I hope they will at least look into it and check for any possible bug.
I decided to do experiment to investigate the mechanics behind triggering these events. See TLDR for the findings.
In my test (see in attached), I stationed a missionary in every settlement on the map then converted (in multiple arrays of ways) until either event pops up. In this save, I conquered 3 out of Hatshepsut's 4 settlements (Lalumi, Tsabratan, and Carthage).
Extrapolated from previous posts, I assume majority = >50% or more than half of a civilization's # of settlements.
Samples | "The Holy Mendicants" | "The Conquest of the Heaven" |
Fully convert majority of one DL civ.
Reload and repeat with other DL civs . | N(*1) | N |
Fully convert majority of every civ present (excluding city states)
Reload and repeat with other civs. | N | Y(*2) |
| Convert all city states first then majority of every civ present | N | Y(*3) |
| Fully convert majority of one civ, wait until they're re-converted by another religion. Then, fully convert majority of other civs. | N | N(*4) |
Conquer majority of a DL civ, leaving them one settlement.
Then, fully convert majority of civs (# conquered settlements not counted as my own) | N | N(*5) |
Conquer majority of a DL civ, leaving them one settlement.
Then, fully convert majority of civs (# conquered settlements taken as my own) | N | Y(*6) |
Y = Event triggered; N = Event did not trigger
*1: Full conversion of any one distant land civ did not trigger The Holy Mendicants regardless of civ order or settlement order.
*2: Regardless of civ or settlement order converted
*3: Narrative event occurred only when majority of every civ is converted
*4: In my save, I converted majority of my neighbor, Tecumseh. Waited for his settlements to flip other religions, I then converted only other civs, excluding Tecumseh's settlements. The narrative event did NOT trigger.
*5 + 6: In my save, 3 out of my 22 settlements were conquered from a rival civ, that makes my other 19 as the originals. When I converted 10 of my original 19 settlements, Conquest of Heaven did not pop up. The narrative event popped up when I converted 12 settlements (with and without conquered settlements in the count).
TLDR:
- You need to fully convert majority (>50% or more than half) of each civ's settlements to trigger Conquest of Heaven (your own included; city states do not count toward prerequisites at all).
- Unlocking the aforementioned narrative event is not dependent on world % converted nor by chance.
- Settlements that were converted at some point previously but now follow other religions, do not count. You need to convert more than half of each civ in the same turn in order for The Conquest of Heaven to trigger.
- As long as a settlement is in your control, it will count as part of your own threshold.