New patch: https://mohawkgames.com/2022/10/19/old-world-update-99/
Highlighted Changes:
Design
Programming
UI
Bug Fixes
Highlighted Changes:
Design
- Coin Debasement now costs Money for Upkeep and Monetary Reform costs Civics
- Tribes are now at Peace with each other by default (instead of Truce
- Free technologies are selected from a wider pool
- Projects that become invalid can no longer be rushed (i.e. when a Scholar governor leaves a city)
- Improvements that give Legitimacy now give Orders in No Characters mode
Programming
- AI improvements to retreat behavior
- Turn time performance optimizations
- Reduced memory usage
- Better error handling for platform managers when loading game
UI
- Major rework of French translation
- Theology unlocks now shown on tech tree
- Improved error message when failing to start a Play by Cloud game
- New Map button now hidden on premade maps
- Changed Hall of Fame to display achievements consistently with platforms
- Improvements to queued action UI
- Eligible agents now shown in filtered character list even if agent assignment is not yet unlocked
Bug Fixes
- Events now correctly grant bonuses and penalties when at maximum strengths or weaknesses
- Various minor text and event fixes
- Fixed Control All Holy Cities ambition
- Fixed minimap terrain rendering offset issue
- Possible fix for network games occasionally disappearing from the list
- Fixed family border icons changing during the game
- Fixed out of date family class descriptions
- Fixed issue preventing multiple restarts of modded games
- Updated achievement descriptions and fixed spelling errors
- Fixed 10 leaders achievement
- Fixed Persian cavalry landing spots in Heroes of the Aegean scenario 1
- Fixed progress blocker in Heroes of the Aegean scenario 1
- Fixed disband button never showing as disabled
- Fixed minimized decisions persisting after undo
- Fixed tribe site list links not moving camera
- Fixed “100” text appearing on unit action buttons
- Fixed Learn to Play 4 Victory event not appearing immediately
- Fixed issues allowing Learn to Play goals to be bypassed
- Fixed improvement team color not updating upon city captured
- Fixed units occluding tribal site spawn time
- Fixed hang when attempting to start a cloud game without being connected to an online platform
- Fixed bug that disabled religions were still showing in the relationship tab.
- Fixed clicks on links on locked tooltips not working
- Fixed missing icons on loading screens
- Fixed several null reference errors
- Fixed doubled % in victory point helptext
- Points to Win setting resets to default when switching to sim setup
- AI bug fixes
- Fixed the capitalization and double subject appearance in trait gain bonuses helptexts
- Mission cost now consistently discounted from Pleased opinion
- Fixed marriage candidates being offered who were already married
- Fixed Game of the Week difficulty not being randomized
- Removing a trait that grants a title also removes the title
- Notification popups auto-focus again which allows using the keyboard to dismiss them
- Fixed some cases of clicks on recommended improvements selecting units instead
- Fixed missing available promotion icon
- Fixed missing State Religion Cities law effects