I would like to open discussion on a fairly radical idea. This might get shouted down, but I think it's worthwhile to consider it at least.
In RL, people can move to another country -- to get work, to seek asylum, for any number of reasons. What if we planned ahead for allowing players to switch teams? In the last game we had at least one team that was critically short of people, and the same thing has happened in previous games. There is also a very good chance that some players have joined teams and then quietly left because they found out the team did not suit their style. They might have fit in better with another team, but having seen one team's forum they're like lepers, outcasts for the remainder of the current game.
This could have some fun aspects to it. Someone switches teams -- did they carry secrets? Does the team being left have to change its plans? Can the team gaining the player rely on what the player says? Has loyalty really switched, or is it a sleeper agent?
It's also interesting for the player who wants to switch. Will the new team accept me, or shun me? Will my old team let me back if the switch doesn't work out. If spying, will I get caught? What if the other team already has an agent in my current team?
What if the admin(s) acted like the immigration office, approving or denying team switches? Surely we wouldn't want a short team to become even shorter.
One thing I know, we get set in our ways when planning demogames and resist change. Please, don't just resist this because of inertia. If it's a bad idea, then say why. And if it's a good idea, don't be bashful about supporting it.
In RL, people can move to another country -- to get work, to seek asylum, for any number of reasons. What if we planned ahead for allowing players to switch teams? In the last game we had at least one team that was critically short of people, and the same thing has happened in previous games. There is also a very good chance that some players have joined teams and then quietly left because they found out the team did not suit their style. They might have fit in better with another team, but having seen one team's forum they're like lepers, outcasts for the remainder of the current game.
This could have some fun aspects to it. Someone switches teams -- did they carry secrets? Does the team being left have to change its plans? Can the team gaining the player rely on what the player says? Has loyalty really switched, or is it a sleeper agent?
It's also interesting for the player who wants to switch. Will the new team accept me, or shun me? Will my old team let me back if the switch doesn't work out. If spying, will I get caught? What if the other team already has an agent in my current team?
What if the admin(s) acted like the immigration office, approving or denying team switches? Surely we wouldn't want a short team to become even shorter.
One thing I know, we get set in our ways when planning demogames and resist change. Please, don't just resist this because of inertia. If it's a bad idea, then say why. And if it's a good idea, don't be bashful about supporting it.