World Size: Huge
Barbarians: Sedentary
Pangaea 60% Water
Climate: Wet
Temperature: Warm
Age: 5 Billion
Your Civilization: Random
Your Rivals: Random/Random
Rules: Allow Space Race Victory, Allow Cultural Victory, Allow Cultural Conversions
AI Aggression: Least aggressive
Difficulty: Regent
I am the Persians, and I am Scientific, Industrious.
Advances: Bronze Working, Masonry.
Turn 0: 4000 BC
I have a Setler and a Worker.
I found the town of Persepolis.
I set the science rate to 100 %.
It takes 50 turns to discover Iron Working.
The worker is going to build some roads.
Turn 1: 3950 BC
Zzz.
Turn 2: 3900 BC
Zzz.
Turn 3: 3850 BC
Zzz.
Turn 4: 3800 BC
Zzz.
Turn 5: 3750 BC
Persepolis builds a Warrior, which will be exploring.
The production is set to Spearman.
Turn 6: 3700 BC
Zzz.
Turn 7: 3650 BC
Zzz.
Turn 8: 3600 BC
Zzz.
Turn 9: 3550 BC
Culture is expanding.
Persepolis is now size 2.
Turn 10: 3500 BC
Zzz.
Turn 11: 3450 BC
Zzz.
Turn 12: 3400 BC
Zzz.
Turn 13: 3350 BC
Persepolis builds a Spearman, which Fortifies.
Worker will build a road to a planned second town.
Turn 14: 3300 BC
Zzz.
Turn 15: 3250 BC
Exploring Warrior sees a goody hut.
Turn 16: 3200 BC
Gives 3 Barbarian Warriors, attacks one and wins.
Turn 17: 3150 BC
Warrior will look for the 2 other Barbarian Warriors.
Turn 18: 3100 BC
Persepolis builds a Spearman, which will be exploring.
Warrior will attack the other Barbarians.
Turn 19: 3050 BC
Warrior kills the second Barbarian, but is killed by the third.
Persepolis will build a Settler.
I send the Spearman to the place where the Barbarians has killed my Warrior.
Turn 20: 3000 BC
Zzz.
SAVE
Barbarians: Sedentary
Pangaea 60% Water
Climate: Wet
Temperature: Warm
Age: 5 Billion
Your Civilization: Random
Your Rivals: Random/Random
Rules: Allow Space Race Victory, Allow Cultural Victory, Allow Cultural Conversions
AI Aggression: Least aggressive
Difficulty: Regent
I am the Persians, and I am Scientific, Industrious.
Advances: Bronze Working, Masonry.
Turn 0: 4000 BC
I have a Setler and a Worker.
I found the town of Persepolis.
I set the science rate to 100 %.
It takes 50 turns to discover Iron Working.
The worker is going to build some roads.
Turn 1: 3950 BC
Zzz.
Turn 2: 3900 BC
Zzz.
Turn 3: 3850 BC
Zzz.
Turn 4: 3800 BC
Zzz.
Turn 5: 3750 BC
Persepolis builds a Warrior, which will be exploring.
The production is set to Spearman.
Turn 6: 3700 BC
Zzz.
Turn 7: 3650 BC
Zzz.
Turn 8: 3600 BC
Zzz.
Turn 9: 3550 BC
Culture is expanding.
Persepolis is now size 2.
Turn 10: 3500 BC
Zzz.
Turn 11: 3450 BC
Zzz.
Turn 12: 3400 BC
Zzz.
Turn 13: 3350 BC
Persepolis builds a Spearman, which Fortifies.
Worker will build a road to a planned second town.
Turn 14: 3300 BC
Zzz.
Turn 15: 3250 BC
Exploring Warrior sees a goody hut.
Turn 16: 3200 BC
Gives 3 Barbarian Warriors, attacks one and wins.
Turn 17: 3150 BC
Warrior will look for the 2 other Barbarian Warriors.
Turn 18: 3100 BC
Persepolis builds a Spearman, which will be exploring.
Warrior will attack the other Barbarians.
Turn 19: 3050 BC
Warrior kills the second Barbarian, but is killed by the third.
Persepolis will build a Settler.
I send the Spearman to the place where the Barbarians has killed my Warrior.
Turn 20: 3000 BC
Zzz.
SAVE