EDaddy
Warlord
I would like to see a cultural win too. A diplo win would be intresting too!
City governor sucks! In my current game it puts the citizens to work at two corn farms, ignoring the gold mine. I am training guess what? Worker! I have 10 food per turn surplus(absolutely useless), but only 9 beakers. So if you want to win, no city governor, no automated workers.
Well, the votes have come in and a good number of you do want to see a Cultural and a Diplomatic win.
I ceratinly don't have any problems showing you a Cultural victory. Victory can be achieved by either going with a Specialist Economy and using lots of Artists to get the victory, or you can use cottages and the Cultural slider to get your 3 cities over the limit. As I've said before, I don't usually use an SE, so I would be using the Cottage method. They're both perfectly valid paths to victory.
I'm not so sure about being able to show you a Diplomatic victory. It's very hard to start a game and say "I'm going to win this one with diplomacy". a Diplomatic victory is one that develops throughout the game. If the opportunity is there, you can take it, but the opportunity isn't always there. I would love to start a Huge map with 18 civs and try to win a Diplomatic victory, but the chance of that happening would be fairly low. The easiest way is to dominate the voting through war and have nearly enough votes to elect yourself. But I don't think that kind of "backdoor domination" is what you want to see.
So I think I'll do 1 more game and try a Cultural victory. Who should I use? I was looking at Ramesses, but I'm open to other suggestions. Gandhi is another excellent leader for Cultural, but I used him in the first game.
The food surplus is not useless. When building a Worker, any extra food is turned into production. So switching from the Corn to a Gold Mine will slow down the production of the Worker. Is it enough to offset the increased research from the Gold? Well, that's up to you to decide.
The easiest way is to dominate the voting through war and have nearly enough votes to elect yourself.
Didn't that get disabled in the last patch?
Of course the devil's in the details... but that's the general idea right? It seems to be all about that first 100 turns and how much expansion you can get right there.
OK, Ms. Smartypants, that's true. But with the last nerf to Diplo victories (you can't call the vote if you have enough to elect yourself) it does make it a little bit harder for the AI to win a cheesy victory like that.
Orion, first off, thanks for making these posts, they've both been pretty helpful.
I was wondering about your comment about nerfing Diplo victories.
I played a game just this weekend where there were only 2 civilizations left and the computer won an AP diplo victory over me. And no, I didn't vote for him, he won by himself. I'm pretty sure I have the latest version (BtS 3.13, right?). Any ideas how this could happen if it really is nerfed?
So I think I'll do 1 more game and try a Cultural victory. Who should I use? I was looking at Ramesses, but I'm open to other suggestions. Gandhi is another excellent leader for Cultural, but I used him in the first game.
So I think I'll do 1 more game and try a Cultural victory. Who should I use? I was looking at Ramesses, but I'm open to other suggestions. Gandhi is another excellent leader for Cultural, but I used him in the first game.