I can't seem to stop thinking of new ideas to add to Grand Inquisitions. The Diplomat may not be an original idea, but it was certainly awol when Civ4 was released. When all is said and done, the Diplomat will be able to conduct up to 6 different diplomatic bribery missions:
1. Bribe a Civ to obtain a city
2. Bribe a unit to change allegiance
3. Bribe a Great Leader to change alligiance
4. Bribe a city to incite a revolt
5. Bribe a Civ for a technology
6. Bribe a Civ for improved diplomatic relations
The cost for each diplomatic mission will vary depending upon the current conditions in the target foreign city. After selecting a diplomatic mission from a popup menu, there will be 3 choices available to determine how much the mission will cost in gold:
Slim Chance: -25% off of the base cost (The cheapest rate)
Fair Chance: The Default or base cost (The average cost)
Best Chance +25% added to the base cost (The most expensive rate)
This allows you to determine just how much gold you are willing to risk for a diplomatic mission. Once the diplomatic mission is executed, a calculated random chance will determine the success or failure of the mission. The Diplomat will be just like the Missionary and Inquisitor units, as it will be used up whether or not the mission was successful. The gold spent will be non-refundable.
There will be consequences for a successful diplomatic mission, in the form of a change of attitude of the target civ towards your empire. 5 out of the 6 missions will result in worse diplomatic relations. Only one mission attempts to improve diplomatic relations. Well that's my initial plan and now I am going to see if I can make it all happen.
