Overheating extremely quickly

user330977

Prince
Joined
Dec 8, 2020
Messages
348
Hello folks,
As of a patch or two ago, the game is overheating my computer extremely quickly. Within 60 seconds of starting the game my fans are blasting trying to cool the game down and my entire computer is warm to touch. No other game does this at all, it's exclusively Old World. Is this a known issue? I think it needs to be investigated as a matter of urgency if other folks have it too.

For reference, I have a 2070 Super with Ryzen 3600x. The second I shut the game down, my computer relaxes and cools down. This is a real shame because it's making playing the game almost impossible for more than 10 minutes.

Kind regards,
Ita Bear
Spoiler :

overheating.jpg

overheating2.jpg

 
Last edited:
When is this happening? Main menu or in-game? During AI turn or always? Any patterns at all?

Send us some logs (via Submit Bug when in-game and mention it's you) but this calls for a bit more info, we haven't heard such complaints about the recent patches.
 
Maybe take a screenshot of "Task Manager", in the tab "Performance" as well to check that CPU/GPU is 100% because of OW.
That's a great idea. I've attached it to my original post.

@Solver I have submitted a report in-game as per your suggestion. It happens in-game on the main map, player turn seems to be irrelevant. Alt-tabbing to the desktop, to write this message for example, and everything is back to normal. It's only when on the main map.

Kind regards,
Ita Bear
 
Yes, the logs aren't showing anything unusual either aside from you having a couple outdated mods. Very odd. Some data from Nvidia's utilization stats might help.
 
Probably the Performance tab would be better (and showing GPU), because here I don't see anything out of the ordinary.
Yes, the logs aren't showing anything unusual either aside from you having a couple outdated mods. Very odd. Some data from Nvidia's utilization stats might help.
I've edited the original post again to show the GPU usage. I let the game run for a few minutes before taking the screenshot. The downward dip you see happened as soon as I alt-tabbed to bring up the task manager. Is the game overly taxing the graphics card?

I've altered the graphics settings so that the game now runs at 60fps, whereas before it was set to Vsync. So far it seems to be an improvement and it's not nearly as warm. Why is 144fps so taxing for this game?

Kind regards,
Ita Bear
 
Last edited:
I was going to suggest decreasing the graphics settings a bit.

A lot of computer will get a bit noisy if its fans are at 100%. My laptop gets a bit noisy in that case, the R9 290X desktop graphics card I bought and returned a few years ago sounded like a helicopter taking off when its fans hit max (that's why I returned it). The Task Manager screenshot shows that according to Windows your GPU was near 100% utilization; it was working hard. The temperature isn't that high but they can cool off rapidly once they stop working hard. Software such as HWMonitor or HWInfo can show the maximum temperature it's reaching.

I think I have Old World set at Medium, at 1920x1200 60 FPS, on my RX 6600, because that keeps it in the middle of the fan profile of my laptop. I might also have it at the same settings on my half-as-powerful RX 480 on my desktop, but that card has larger fans that spin slower and thus make more noise; I intentionally bought the brand of RX 480 that has the best (quietest) fans after my RX 290X experience. Generally, third-party (Sapphire, MSI, EVGA, Asus, etc.) GPUs have better cooling than "reference" versions that don't have a partner but are just branded AMD or nVIDIA, although nVIDIA's Founder Edition cards have a good reputation (and a price tag to match).

It makes a lot of sense that it's cooler at 60 FPS than 144 FPS. You can divide 144 by 60 to find out that the graphics card is working 2.4 times as hard at 144 Hz. It's kind of like if you drive your car at 144 mph instead of 60 mph, you're going to burn a lot more fuel and have a lot more engine and wind resistance noise. For a game like Old World where reaction time doesn't matter, I see no benefit to running at more than 60 fps, but the noise is a noticeable drawback.

I'll also note that there are other factors that could be at play:

- An actual performance regression in Old World. Or maybe it got smarter about detecting 144 Hz screens in a recent patch and thus the GPU was working harder.
- A GPU driver update (which is installed automatically in Windows 10+) may have tweaked the fan settings, and the GPU may be more aggressively trying to keep its temperature down, thus increasing fan noise. This would be noticeable in other games that are right at the same place in terms of GPU load (identifying which games those are is of course not simple).
- The thermal paste between the GPU and its heatsink may be drying out and becoming less effective. This is natural over time, and how quickly it happens depends on the quality of the thermal paste used by the GPU or laptop manufacturer. In practice it's usually longer than the average lifespan of a desktop GPU, but for some laptops that skimp on quality of cooling it can be noticeable within the average lifetime.

I have been curious if it's possible to revert back to older Old World versions, in my case because I'd like to finish an old game from last summer on a version with laws like they were then, but it could also help in cases like this where you could do a more apples-to-apples comparison. Maybe it's available via the Steam Betas tab if you bought it on Steam? That could resolve the, "game change or driver update?" question which are the two most likely causes, IMO, but which one it is, is hard to say.
 
Appreciate the insightful post, @Quintillus. Makes sense regarding the frame rate; I just didn't think Old World was particularly demanding on graphics cards. I've certainly played more graphically demanding games and not experienced these issues, but then again I know it's not just as simple as how it looks on screen.

I haven't got the game on Steam so can't try that out, sadly. Perhaps the developers can give a bit more insight as to what's going on.

Kind regards,
Ita Bear
 
Right, that would explain it. Note it's not even overheating - GPU usage is moderate but modern GPUs do draw massive amounts of power and therefore have to kick the cooling in early, even if you're not close to maxing out the card.

It's not as demanding for GPUs as it used to be, but trying to maintain a 144 Hz refresh rate will require it to try quite hard. For a high refresh rate monitor, we should probably default to Vsync 2 instead of Vsync.
 
Made that change, so in the future the game would target 72 FPS by default on a 144 Hz monitor (doesn't affect anyone's saved settings, that's just a default for new installs).
 
Solver has no life. Hence, he codes on Saturday's and Sunday's too.
 
At least you could pick up some of the mood by playing Koyaanisqatsi in an endless loop for a while ... ;)

(I mean, what else in modern times, after Philip Glass' amazing Violin Concerto drifting across the map in Antiquity)



 
Back
Top Bottom