Correct me if I'm screwing something up, but I just found out to my displeasure that overlapping city "fat crosses" deny tiles to the later city to be found as a hard-and-fast rule, unlike in Civ3 where you could micro-manage your city workers to swap tiles between nearby cities.
I assume this change was made to discourage ICS / encourage OCP or even more spaced-out city placement.
I "discovered" this (probably this was covered already ad nauseum) when I flipped an English city after putting a city near it to grab resources. My city is now starving because the English city is grabbing all of its farms.
Is my hypothesis correct, or is there some way to swap tiles among cities?
I assume this change was made to discourage ICS / encourage OCP or even more spaced-out city placement.
I "discovered" this (probably this was covered already ad nauseum) when I flipped an English city after putting a city near it to grab resources. My city is now starving because the English city is grabbing all of its farms.
Is my hypothesis correct, or is there some way to swap tiles among cities?