Futumch
Calm as a Coma
Looks like Battle Isle for the Amiga, but souped up dramatically.
He said that? Others have mentioned being able to buy buildings, so surely there is urban districts in towns too?Firstly, there's a balance of rural towns to urbanised cities. I saw Ursa Ryan covers this quite well. He mentioned:
1. Towns can never build urban districts.
I feel however that the available buildings will be severaly limited, and perhaps limited to specialization. Like granary could be built only in farming towns, market in trade hubs, stuff like that. So perhaps you could have one or two urban districts in towns, but all the rest would be rural districts.He said that? Others have mentioned being able to buy buildings, so surely there is urban districts in towns too?
Thanks for the correction, I've rewatched and edited appropriately. Towns can't build urban districts directly and won't buy themselves. However as you've seen, urban buildings can be bought for them, and urban districts placed in the process.He said that? Others have mentioned being able to buy buildings, so surely there is urban districts in towns too?
While I absolutely Love the "Everything on the map" philosophy of Cv VI which resulted in City Districts with all the buildings visible in them, the City Sprawl should really only be a possibility in the Third Age of Civ VII. Pre-Industrial Cities simply could not spread too far without becoming utterly unmanageable and unlivable. It took powered transportation - first by steam, then by internal combustion and electric-powered mass transit (trolleys, subways) to allow cities to Spread Out.I don't mind city sprawl and I really do like the idea of destacking cities. i think the problem is that cities sprawl out too far and should only go out a tile or two, that way continents don't just become blobs of ubran cities seperated by nothing.