P666-03 : Taking out the Euro-Trash!

He's been sent a Private Message about 18 hours ago - no reply so far.

It's been three days - I say skip to Berserks (who I think has also been quiet?)! I might send Berserks a PM also in light of the accelerated roster.
 
He's been sent a Private Message about 18 hours ago - no reply so far.

It's been three days - I say skip to Berserks (who I think has also been quiet?)! I might send Berserks a PM also in light of the accelerated roster.

since it's now friday and you, our most respected captain, can play, i'd say go for it, give us the big iron thingy
 
I've got it, but won't be able to play til tomorrow.

If you want a swap Cam, go ahead.
 
No no ... tomorrow's good! :) I've go a bit of time up my sleeve. Berserks can do the big irony thing. ;)
 
With the plans already in the bin, there seem little else to do but hit enter.

Freddy comes asking we convert to Hindu, but I told him I don't speak German and turned him away.

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A Great Prophet is born at Rheims, since we can't use him to lightbulb anything I decided to let him be and we might use him with another GP to start a GA.

Victoria comes demanding 210g. I think about it for a bit, and figured we don't want to help her in any way with those spaceship parts.

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Then Issa come knocking for 210g. Again I turned her down.

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It only cost 4914g to rush the ET, I should've given Issa her cash. This means that ET is ours.

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Now that we have ET, I switch all the cities from wealth to build something worthwhile like courthouses and univerisities, and bring the science slider up to 70% again.

JC completes Apollo now. I hope it's the right thing to do, but I converted as many priests as I could to artists in the big 3 for more culture.

Railroad comes in, I went for Mass Media for some needed culture wonders.

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Now Brennus completes Apollo. We got a Great Artist in Paris. Should we settle him or burn him and the GProphet for a GA? He's sleeping in Paris atm.

With Orleans at the lower cpt of the big 3 (355.5 cpt), as opposed to Lyons (425 cpt) and Paris (520 cpt), I decided to try and get RockNRoll there.

Dang!! Freddy finished Rock N Roll.

Here's our current stats:
- We've got a Great Prophet sitting in Rheims
- We've got a Great Artist sitting in Paris
- We could use them for a GA, or settle them where culture is needed
- JC is the only one willing to trade Combustion+140g for Radio

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Roster
Cosmichail - {skipped}
Berserks01 - {just played}
Cam - UP
Remconius - {on deck}
Pigswill
Cabert
Bede ... Just Played
 
Pfew ... well done on The Eiffel Tower! :)

Thanks for the report ... I'll check out the game soon.

I can see some sense in chasing Hollywood, but that should be pretty well it in terms of technology pursuits.

I'll have a look at the Shrine situation, but I imagine the only specialists we will be popping from this point will almost certainly be Great Artists which I take it will be held back for end-game bombing.

I also assume that it's very unlikely that we will get attacked at this point - the A.I. appears to be preoccupied with the Space Race. Nonetheless, the occasional Machine Gun or whatever might just be a useful top-up.
 
Pre Turn

There are still two Temples needed to make nine of each religion. Tours is about to complete the ninth Taoist Temple, while Orleans has both a Buddhist Stupa and a Jewish Temple to complete. I rush the Stupa.

A few of the builds I switch around, with some switching to ‘Wealth’, while Paris gets ‘Culture’.

I queue up the Forbidden Palace in Marseilles.

The Workers are ordered to move to the Mines and the Lumbermills for Railroading, starting with the Culture cities and Neapolis.

Run at 80%:science: / 0%:culture: that will give us Mass Media in four turns.

Ananda is sent down to Orleans. Taoism is more widely spread (5%) than Confucianism (3%) and Orleans could benefit from the extra 4:culture: of the shrine.

Civic-wise we are in the expensive Organised Religion and aren’t using Free Property – but the cost of a Revolution is hard to justify. Organised Religion is Brennus’ favourite civic, so it’s not all bad.

1872 – 1886

As planned, the Dia Miao is founded.

Lyons begins work on the Taoist Pagoda, and Orleans builds its Buddhist Stupa and begins work on the last Jewish Temple. The Jewish Temple gets rushed after a small :hammers: contribution.

A Hindu Missionary arrives in Spain. Isabella’s in Theocracy, and I suspect the Missionary has little value other than as an observer. He’s sent towards the south where he can look over both an English and a Spanish city, just to gauge their military upgrades.

Brennus requests that we cancel our deals with Isabella. Sorry, but “no” (1874).

Victoria builds Hollywood. Well, that’s that. 100%:culture: with most cities building ‘Wealth’.

Now that we’ve rushed The Eiffel Tower we pop a Great Engineer. There was a thought that he could rush the Jewish Synagogue and save us 760ish:gold: but a Golden Age might be handy if there’s another unexpected Great Person.

Marseilles finishes the Forbidden Palace and saves us a bit of cash.

Paris’ Rice Farm was switched to a Workshop in order to hurry along The Eiffel Tower, but it has become more valuable as a Farm again, that can support another Specialist Artist as well as provide a small cash trade for Isabella.

Little else happens of great note other than having the Workers convert Roads to Railroads, and thereby adding to our small cash surplus.

1888 – 1900

Unfortunately a lot of leaders come knocking, demanding that we cancel our deals with their rivals and what-not, which has an unfortunate impact on our overall standings.

Frederick demands we cancel deals with Ragnar (1890).
Isabella demands that we adopt Theocracy (1898) – I actually thought for a second or two about this one.
Ragnar demands that we cancel deals with Frederick (1900). I gift him Electricity, but he is still not a happy camper.

Consequently Isabella has gone from ‘Pleased’ to ‘Cautious’, while Ragnar has gone from ‘Cautious’ to ‘Annoyed’.

In 1890, one of Tours’ Mines pops a Gems resource. We can trade or gift this extra gems if we want.

In 1896, Victoria builds the United Nations.

By way of summary;

Victoria is charging ahead with her Spaceship, having built all of the Casings and Thrusters, but nothing else.

Both Ragnar and Isabella have me somewhat wary – but I’d gamble that we will win before we get seriously attacked. We have some financial reserves for upgrades, or some of the ‘Wealth’ cities can go back to producing Artillery.

Relations are slightly more acrimonious than they have been.

Paris (1097:culture: per turn) is about to pop a Great Artist, and we already have one in waiting.

By my reckoning - 11 turns if all goes accordingly.
 
Looking good. Maybe disband ancient units costing upkeep; upgrade muskets to rifles; build a couple of artillery (and hope).
 
Final Report:
As Cam predicted it was over in no time... (I managed to shave off one turn ;))
We were making a profit so there was no need to disband anything...
I rearranged our top 3 to squeeze a bit more out.

There were a few UN votes to elect Secretary, and environmentalism. I sent a great artist to Orleans and Lyons for a Great work.

Here's the situation one turn before the end:

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And it was all over!


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Here is the culture graph:

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And our place in history:

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Good game all, and very enjoyable!

Nice job on getting all the wonders planned and the victory in the end.

Here is the save from one turn before the end.
 
:clap::woohoo: :bowdown: :band:

Nicely done chaps, and nary a war horn from our side.
 
Great job, everyone. Y'all play grandly :goodjob:
 
Hi Mice - you're back in the Civ4 swing?

Really pleased with the result. Four 'surprises';

(1.) As Bede notes, we did not war - especially given Ragnar was a neighbour and we weren't exactly doing everything in our power to keep him happy.

(2.) That someone didn't say "Forget The Eiffel Tower, and let's just pay the 5,000:gold: penalty when it comes".

(3.) Isabella did not demand that we convert to Judaism.

(4.) We got a Winston Churchill ... if I win, it's either Augustus Caesar or Winston Churchill!

Well done and thanks to all. :thumbsup:
 
Good game. Well played chaps. I'm amazed that we didn't get attacked. A succesful post-patch monarch SG, haven't been many of those on the forum so far.
 
Good game. Well played chaps. I'm amazed that we didn't get attacked. A succesful post-patch monarch SG, haven't been many of those on the forum so far.

cultural is a bit easer than space in this regard...
Still a really good game. Quite hard variant (3 wonders, in predetermined, not quite high on hammers, places!) if you as me, and still a nice win...
Churchill rating with such a variant isn't bad at all.


If you want to get attacked by Ragnar, just plant one more city (orleans helper) and see how the close borders effect gets us a war in no time ;) .
IMHO, we were really lucky to not get attacked by JC when we pressured his cities.

:goodjob: chaps
 
Great game guys. Missed out on the last part due to a cable disruption in my building which took almost a week to fix.

Nice to see a post patch Monarch win as Pigswill stated. Woooohoooo
 
Good work boys on the post-patch Monarch in peace.
Now for post-patch Monarch in war... :D
(I don't think Emperor Spaceman counts 100% since the first turns were in 2.00...)
 
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