I just completed my first peaceful science victory in Civ 7, and I must say it was really boring
So I wanted to hear if others have the same experience!
I had an absolute blast in an epic Exploration age with the Incas, where due to my continent having a huge amount of mountains, my one goal was to build/conquer 3 settlements with 5 mountains each - to unlock Nepal with its Highland power stations for the next age.
I succeeded, and started the Modern era with Nepal. I was playing with Himiko, and had been leading the path for science in both ages, so figured I'd go for a Science victory for once: Complete the Launch Satellite project. And for once I'd avoid declaring war on anyone, and try to get through a peaceful age.
In the beginning of the age, I was slightly behind most of the AI when it came to science yields:
I beelined the Nepal civic mastery that lets you build Highland Power Stations, and then had fun for a few turns, pumping out sherpas and watching those mountains become immense powerhouses!
Meanwhile I researched Academics and then Electricity, and started building Schoolhouses and Laboratories.
By turn 25, I had twice the science yield of the best AI.
At this stage, I had reorganised all my troops following the age transition scramble, no AI had declared war on me, there were no more science buildings to research or build, and the only main objective was to research Flight - so obviously I beelined that.
Every turn was essentially just Grow city / Town, set city build orders to Research Initiative, and end turn. Over and over. This quickly got pointless, so I started to just "force end" every turn (Shift+Enter) until I got Flight.
I then spent 1 turn moving some of my Commanders to protect my best production-yielding city, and started the Trans-atlantic flight there. And beelined Aerodynamics. Again, force end turns until I got there. Started building the Sound Barrier project while researching rocketry, force end turn after turn. I finally build the Launch Pad, then choose "Crewed space flight" and force end turns until it launches and I get the victory on Turn 81.
Needless to say, this was very boring after turn 25 or so. If an AI had declared war on me, there would've been some excitement, but nobody did. Perhaps because I had the Gate of all nations + the Westfalen legacy bonus from Exploration + the extra war support from the military attribute tree (which combined gives +6 war support). It surely wasn't because my military was overwhelming, as you can see in this screenshot from near the end:
Does anyone else have similar experiences with a peaceful science victory? Or did you manage to have fun doing it - if so, how?
Of course, I could've taken some time building a gold or culture building here or there, to boost those yields, but what was the point?
Is it simply too boring without any war activity?
TL;DR:
The first two techs you research (Academics -> Electricity) gets you the only two science buildings available in this age (Schoolhouse & Laboratory). Build those two in your settlements, and as long as the AI doesn't declare war on you, you can just force-end nearly every turn until you eventually research Flight -> Aerodynamics and finally Rocketry. And get your victory. I found this way too easy and boring...

I had an absolute blast in an epic Exploration age with the Incas, where due to my continent having a huge amount of mountains, my one goal was to build/conquer 3 settlements with 5 mountains each - to unlock Nepal with its Highland power stations for the next age.
I succeeded, and started the Modern era with Nepal. I was playing with Himiko, and had been leading the path for science in both ages, so figured I'd go for a Science victory for once: Complete the Launch Satellite project. And for once I'd avoid declaring war on anyone, and try to get through a peaceful age.
In the beginning of the age, I was slightly behind most of the AI when it came to science yields:
I beelined the Nepal civic mastery that lets you build Highland Power Stations, and then had fun for a few turns, pumping out sherpas and watching those mountains become immense powerhouses!
Meanwhile I researched Academics and then Electricity, and started building Schoolhouses and Laboratories.
By turn 25, I had twice the science yield of the best AI.
At this stage, I had reorganised all my troops following the age transition scramble, no AI had declared war on me, there were no more science buildings to research or build, and the only main objective was to research Flight - so obviously I beelined that.
Every turn was essentially just Grow city / Town, set city build orders to Research Initiative, and end turn. Over and over. This quickly got pointless, so I started to just "force end" every turn (Shift+Enter) until I got Flight.
I then spent 1 turn moving some of my Commanders to protect my best production-yielding city, and started the Trans-atlantic flight there. And beelined Aerodynamics. Again, force end turns until I got there. Started building the Sound Barrier project while researching rocketry, force end turn after turn. I finally build the Launch Pad, then choose "Crewed space flight" and force end turns until it launches and I get the victory on Turn 81.
Needless to say, this was very boring after turn 25 or so. If an AI had declared war on me, there would've been some excitement, but nobody did. Perhaps because I had the Gate of all nations + the Westfalen legacy bonus from Exploration + the extra war support from the military attribute tree (which combined gives +6 war support). It surely wasn't because my military was overwhelming, as you can see in this screenshot from near the end:
Does anyone else have similar experiences with a peaceful science victory? Or did you manage to have fun doing it - if so, how?
Of course, I could've taken some time building a gold or culture building here or there, to boost those yields, but what was the point?
Is it simply too boring without any war activity?
TL;DR:
The first two techs you research (Academics -> Electricity) gets you the only two science buildings available in this age (Schoolhouse & Laboratory). Build those two in your settlements, and as long as the AI doesn't declare war on you, you can just force-end nearly every turn until you eventually research Flight -> Aerodynamics and finally Rocketry. And get your victory. I found this way too easy and boring...
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