Performance issues - crash cleared it up!

vitaboy

Chieftain
Joined
Jul 10, 2006
Messages
4
This is my first post on this board, and what compelled me to register was some weirdness I just experienced. First of all, I've been a big Civ fan since Civilization II, which I played on my dinky 100 MHz PowerBook Duo with just 20 MB of RAM (ahhh, those were the days!).

With Civ III, I had to jump over the dark side - my Windows PC was essentially dedicated to playing Civilization and the Baldur's Gate RPG.

For Civ IV, however, I wanted to make a stand for the Mac. I know probably that every Mac game sale counts, so despite the fact that Civ 4 was calling, I somehow managed to hold out and sprung for Civ 4 Mac last week.

Unfortunately, as I'm sure everyone on this board is aware of, performance is a stinking issue. My current system is a 1.8 GHz iMac G5 with 512 MB of RAM (about to be upgraded to 1 GB). It's powered by a Radeon 9600 w/ 128 MB of VRAM. I'm running OS X 10.4.7.

Not the fastest system in the world, but it should be more than adequate, right?

Wrong! Even at the lowest setting with all graphic options turned down, screen draws lag big time. The slowdown gets progressively worse as time passes, even in areas that really shouldn't be affected, like saving games. By the time I get to around 1500 AD, it takes 4-5 seconds between moves before the game is ready to accept inputs. At a certain point, it's gets pretty much intolerable, as even loading games from quick saves take close to a minute.

Then suddenly last night, the game crashed out to the desktop while I was trying to move a unit. Mac OS X put up a dialog asking if I wanted to report the crash, and I elected not to.

When I restarted Civ 4 again, magically, the game was running 4-5X faster! It was actually scrolling without jitters, text wasn't flashing on screen in slow motion, moving units around wasn't a trial in patience!! The game was now taking just 10 seconds to save and load, instead of 30+ seconds. It was an absolute joy to play, smooth as butter! Except for the sound, which was screwed up as always.

Note, the weird part is, nothing changed except for the fact that the game crashed out and I started up the game without restarting the iMac!

Sadly, the happiness was short-lived because after another 3 hours of continuous playing, it suddenly slowed back down to its former snail's pace. But the unusual nature of this event seems to indicate that there seems to be some kind of major bottleneck that shouldn't be there. Is it a caching issue? Some weird interaction with OS X' virtual memory scheme?

In any case, it gives me pause for hope that the upcoming patch should make things dramatically better. I've now seen what Civ 4 can do without the performance parachute hooked to its back!

Moderator Action: Moving this post to the appropriate Civ4 thread
 
I would hazard a guess that your memory is the problem. 512 MBytes is barely enough to run OS X Tiger on its own. Put a beast like Civ4 in the mix and you're asking for extreme disk thrashing. Check it again when you've put the extra memory in.
 
Hmm. Could there be a memory leak issue? I wonder because weren't there other posters mentioning how slow the game gets with continuous play, and they mostly met or beat the memory requirements?

Gatekeeper
 
I think that sounds plausible. And then you restart and load the saved game, and it's faster because the memory leak is cleared up. I know the PC version had a leak... it would crash after awhile because of it.
 
Well, hopefully Aspyr is aware of this possibility. In the meantime, I had the shipping on my new Intel iMac upgraded to 2-3 day delivery. C'mon, baby, you can't get stateside from Asia fast enough!

Gatekeeper
 
Heh. When my iMac was shipped from China to Boston, it first went to the Philippines. Then to LA. Then to, IIRC, New Jersey. And then it went to Alaska.

Yes, that's right. Apparently the route to ship something from New Jersey to Boston goes through ALASKA.

There was condensation inside the box (all over the plastic covering the computer), too. Nothing inside the plastic, fortunately, but I had a bad couple moments there.
 
Beamup said:
Heh. When my iMac was shipped from China to Boston, it first went to the Philippines. Then to LA. Then to, IIRC, New Jersey. And then it went to Alaska.

Yes, that's right. Apparently the route to ship something from New Jersey to Boston goes through ALASKA.

There was condensation inside the box (all over the plastic covering the computer), too. Nothing inside the plastic, fortunately, but I had a bad couple moments there.

Everything thing that I have gotten from Apple from Asia has gone through Anchorage AK. The problem with the way that FedEx lists the intermediate destinations is that it uses the local time for when it arrives or leaves somewhere, but it doesn't take that into account when it puts them in order.

It is colder at 30,000 feet than it is in Anchorage. Especially at 30,000 feet over Alaska. ;)
 
Nope, that's not what happened in this case. Even converting the time zones, it was in Alaska later. Plus, they admitted they'd made a mistake - there was a mis-scan on the package, leading to it being classified as bound for Alaska.
 
This wasn't apple's fault, but when I ordered a blueberry G3 imac last century (back when that was the only color), it got delivered to a different house a mile away from where I was living. The people opened the box(!), saw my name on the invoice, and called me. They wanted to keep the computer and have me say I never got it so I'd get a new one too. I was either too honest or lacked cojones but I just took my comptuer and left.
 
I hope my computer doesn't have to go through Alaska! I live in the Upper Midwest, though, so it's hard to say. And I'd be ticked off if it arrived like yours did, Beamup. Moisture is an absolute no-no!

Gatekeeper

P.S. Did you have yours shipped during the winter months, Beamup?
 
Winter-ish, anyway. Got it pretty much when they came out, so effectively still winter in New England, at least.
 
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