Loving the game so far - it really does feel like they have stripped it down to a much more fun focused game, and the hexes/ 1 army per tile for me is great. And embarking! Sooo much better than all that fiddly boat management.
I am a little confused about a couple of things though, would be grateful for help.
a) In the city screen, around the city boundaries some hexes are surrounded by pink. What are they? I assume this is something to do with where the city is due to expand via culture (and they seem cheaper to buy), but is there a way of determining that?
b) Trade - I get the strategic and luxury resources side of things, but don't really understand what trade routes do. Any way of determining how much more moolah they bring in? etc
c) Building cities on top of resources... does this somehow negate the resource? Or is the tile considered to be automatically improved to its max? I haven't dared build a city on top of a nice resources yet.
d) Citadels - only to be build outside cities? Or is there someway of building them inside.
e) Buying/rushing production - one city I had let me buy pretty much every improvement except a courthouse. Bug, or are there reasons why I cannot buy certain units/improvements. Also, is there no rush production option?
f) Focusing on great people? I don't really understand what resources make you more likely to generate great people points.
g) Negotiations. With AI, you ask the computer to suggest what deal will work. Is that the absolute best deal on offer? Or are there ways of squeezing a little more out of your would be partner?
I am sure I will come across many more, but any help on these question would be great!
Thanks
I am a little confused about a couple of things though, would be grateful for help.
a) In the city screen, around the city boundaries some hexes are surrounded by pink. What are they? I assume this is something to do with where the city is due to expand via culture (and they seem cheaper to buy), but is there a way of determining that?
b) Trade - I get the strategic and luxury resources side of things, but don't really understand what trade routes do. Any way of determining how much more moolah they bring in? etc
c) Building cities on top of resources... does this somehow negate the resource? Or is the tile considered to be automatically improved to its max? I haven't dared build a city on top of a nice resources yet.
d) Citadels - only to be build outside cities? Or is there someway of building them inside.
e) Buying/rushing production - one city I had let me buy pretty much every improvement except a courthouse. Bug, or are there reasons why I cannot buy certain units/improvements. Also, is there no rush production option?
f) Focusing on great people? I don't really understand what resources make you more likely to generate great people points.
g) Negotiations. With AI, you ask the computer to suggest what deal will work. Is that the absolute best deal on offer? Or are there ways of squeezing a little more out of your would be partner?
I am sure I will come across many more, but any help on these question would be great!
Thanks