Summary: We sink 9 FREE transports, despair over the sabotaged Apollo build, and otherwise continue as usual.
We received 124 gold from BABE. We should thank him!
EWS notes:
Full EWS run, after finding the FREE stack.
MM stuff:
Same direction as previously. Emphasize beakers to keep research at a reasonable clip, except where hammers are really needed.
Military stuff:
We sink 9 FREE transports with our subs from The Pier:
Sub vs LS-021: 3/4 Sub (1 Marine, 5 MA)
Sub vs LS-018: 2/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-020: 4/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-019: 3/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-022: 4/4 Sub (1 Marine, 5 MA)
Sub vs LS-015: 4/5 Sub (1 Marine, 4 MA, 1 SAM)
Sub vs LS-014: 3/4 Sub (1 Marine, 4 MA, 1 SAM)
Sub vs LS-012: 2/4 Sub (1 Marine, 3 MA, 1 SAM, 1 Settler)
Sub vs Lydia Sutherland: 2/4 Sub (2 Marines, 4 MA)
Pre-build planning:
Big guns:
The Chamber: 416 s, 58 spt, @640 (+8) in 4. Lost 6 spt and will surely not make 4 turns.
The Aerie: 525 s, 50 spt, @640 (+35) in 3. Like a clock.
The Arboretum: 518 s, 42 spt, @640 (+4) in 3. No change from last turn. I'm avoiding Apollo here for now.
The Gulag: 295 s, 62 spt, @500 (+43) and Apollo in 4. Got sabotaged, we lost a ton of shields. Pretty much only good for decoy now.
Medium guns:
The Silo: 180 s, 38 spt, @320 (+12) in 4. Got the brunt of the bombing this turn, unlikely it will reach in time, will starve a lot.
The Institute: 131 s, 45 spt, @320 (+36) in 5. Oh boy...
The Treasury: 238 s, 48 spt, @320 (+14) in 2. Starving, but has soon reached the bottom.
The Admiralty: Reset to 200 s, 38 spt, @320 (+32) in 4. Got bombed, from 46 spt to 38.
The Igloo: 208 s, 40 spt, @320 (+8) in 3. Nothing bombed yet, no change.
The Meeting Room: Reset to 240 s, 28 spt, @320 (+2) in 4. No change
Small guns:
Chamsuri's Cove: Beyond 160.
The New Yard: Beyond 160.
The Nursery: Beyond 160.
The Shallows: Beyond 160.
The Marina: 160 s.
Most other cities on wealth.
Research to 50%, 466 g, -379 gpt, satellites in 3 it reads, more likely 4 or 5 depending on how much we can sell.
We received 124 gold from BABE. We should thank him!
EWS notes:
Full EWS run, after finding the FREE stack.
MM stuff:
Spoiler :
Same direction as previously. Emphasize beakers to keep research at a reasonable clip, except where hammers are really needed.
Spoiler :
We sink 9 FREE transports with our subs from The Pier:
Sub vs LS-021: 3/4 Sub (1 Marine, 5 MA)
Sub vs LS-018: 2/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-020: 4/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-019: 3/4 Sub (1 Marine, 1 Mech Inf, 4 MA)
Sub vs LS-022: 4/4 Sub (1 Marine, 5 MA)
Sub vs LS-015: 4/5 Sub (1 Marine, 4 MA, 1 SAM)
Sub vs LS-014: 3/4 Sub (1 Marine, 4 MA, 1 SAM)
Sub vs LS-012: 2/4 Sub (1 Marine, 3 MA, 1 SAM, 1 Settler)
Sub vs Lydia Sutherland: 2/4 Sub (2 Marines, 4 MA)
Spoiler :
Big guns:
The Chamber: 416 s, 58 spt, @640 (+8) in 4. Lost 6 spt and will surely not make 4 turns.
The Aerie: 525 s, 50 spt, @640 (+35) in 3. Like a clock.
The Arboretum: 518 s, 42 spt, @640 (+4) in 3. No change from last turn. I'm avoiding Apollo here for now.
The Gulag: 295 s, 62 spt, @500 (+43) and Apollo in 4. Got sabotaged, we lost a ton of shields. Pretty much only good for decoy now.
Medium guns:
The Silo: 180 s, 38 spt, @320 (+12) in 4. Got the brunt of the bombing this turn, unlikely it will reach in time, will starve a lot.
The Institute: 131 s, 45 spt, @320 (+36) in 5. Oh boy...
The Treasury: 238 s, 48 spt, @320 (+14) in 2. Starving, but has soon reached the bottom.
The Admiralty: Reset to 200 s, 38 spt, @320 (+32) in 4. Got bombed, from 46 spt to 38.
The Igloo: 208 s, 40 spt, @320 (+8) in 3. Nothing bombed yet, no change.
The Meeting Room: Reset to 240 s, 28 spt, @320 (+2) in 4. No change
Small guns:
Chamsuri's Cove: Beyond 160.
The New Yard: Beyond 160.
The Nursery: Beyond 160.
The Shallows: Beyond 160.
The Marina: 160 s.
Most other cities on wealth.