Playground Mod

The main mod's basically done, just needs to get Hikarlo's unit, and then do some testing as all of the civs. Nothing drasitc.
 
Okay update on the unit: I've got all animations done except for the attack(s).... The attack animation was such a royal pain in the ass that I'm half tempted to either (a) just leave it at that, or (b) make the other attack animations one-handed (because that is sooo much easier to do in Poser).

Regardless, the Attack A animation is rendering as I speak... er type.
 
K, thanks for the update. :) 'Twas very helpful in knowing where you are at in terms of progress.

Oh yes. Omega, should Aqueduct be renamed to drinking fountain?
 
Added an Office Max, sort of a factory for teachers.
 
Okay, Final Attack animation is rendering.... Should have the unit up within the next couple of hours.... I decided to make the Attack B and C animations 1-handed... But I guarantee that you'll like them or your money back :D
 
:woohoo: Finally! The first good news I've gotten in a month! :yeah:

Want to be a beta-tester?
 
I would, but I've got:

1) 6 units on the way

2) at least 1 LH also in progress

3) a Warhammer mod game story to do.

and 4) realatively limited free time to do 1-3
 
Okay, Female Samurai is done, despite some hiccups with the last attack animation that set me back about 2 hours....
 
Hikaro Takayama said:
Okay, Female Samurai is done, despite some hiccups with the last attack animation that set me back about 2 hours....

:worship: :worship: :worship:

Finally! :D
 
I've been lurking this a little bit, and if you want a beta tester, I have nothing better to do all day as I am currently unemployed and taking only four classes at school.

PM me.
 
Ok, PMs have been sent to the beta testers, (Weasel Op, Spacer One, ac196nataku) and now we wait...
 
Added a +2 HP bonus to MGLs and SGLs. They were dying too easily.
 
Blue, ya know how you reduced the productivity of forests to weaken FA? Well, it's not really working, since in my game, FA's bankrupted everyone (Including me), and it's become the Playground's superpower in the first few turns. All that the forest weakening has really done has weakened its and the Girls overall city power, but FA can move out of the forest, and get some good terrain, whilst the Girls are stuck in their forest until they get transports.
 
Transports come really soon though...

Hmm, how else can we do that? Give more starting settlers to other civs?
 
Hey guys! Sup! Um.. What thread is this?
 
Bluemofia said:
Transports come really soon though...

Hmm, how else can we do that? Give more starting settlers to other civs?
Yeah, but the AI doesn't start settling other islands until somewhere around the second age....

How about we put more bonus resources around Girls Island, so that that the girls won't be as crippled, and put one or two bonus resources in SJ Forest, so that FA's capital will actually be productive.

Also, the stats for Girls Troopers needs to be decreased, and the stats for Girl Samurias need to be increased, because right now, the samurias are weaker than the cheaper and earleir available Girl Troopers.
 
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