Bluemofia
F=ma
The Omega said:What costs?
Tech costs, unit costs (edit them a bit), building costs, etc.
The Omega said:What costs?
Well, I added tech costs so that I could test the game better, but they're probably not gonna be the final costs.Bluemofia said:Tech costs, unit costs (edit them a bit), building costs, etc.
Here's some:Bluemofia said:Yay.
Now we need to brainstorm resources.
Yeah, and that could be required for the Flower Mound.Bluemofia said:All probably strategic resources (except for sugar).
What about flowers for the girls?
The Omega said:Blue, since alot of the wonders/small wonders require a victorious army, should we make it easier to get army's?
Not for me..... Of course, the RNG hates me....Bluemofia said:Not necessarily. Armies come easy when lots of fighting occur.
Probably just make them stronger. How about 4:2 for their stats?Bluemofia said:The thing is, the girls are only a threat in the 1st and early 2nd age. Then they kind of dwindle, until the 4th age, where they make a come back.
I was going to suggest to Omega to make the Barbarians stronger, or at least cost less, and no upkeep. (like 1 shield)
Yeah. They would be something like 6:3.Bluemofia said:And the soccer players increase porportionatly?
Probably.