Playing as a Continuous Civ- A HUGE Mistake

There is a big difference in how the two games did city unpacking, though. In 6, most of the districts were locked behind that city's population, and multiple utility buildings were going into the town centre - the equivalent of granary, saw mill, and so on. So while they were decompressed, you also weren't getting megacities merging into one another by late antiquity. I agree that city unpacking is good, but I do think that Firaxis missed a trick by not having fewer available buildings and more restrictions on where you can place them in the early game. You should be gradually working towards a large metropolis through the ages, not start with about 80% of the building count of modern era already available in antiquity.
True. There were also no tiers of warehouse buildings that added to the yield of the improvements. You built a lumber mill in Civ 6 without also needing extra saw pit and a saw mill buildings in each age.
 
Yeah, the art style of VII I just find a bit faceless, I suppose. V had that classy Art Deco look, and while I know VI's art style had a lot of detractors I quite liked it. VII's map just looks like a kind of bland realism (and like other people here, I don't like the city clutter), while the leader art also seems very off/uninspired (with a few exceptions . . . okay, I'll admit, Blackbeard looks pretty cool). While on the subject, I really hate how the leaders have gone from personally addressing you to instead addressing the avatar of your leader . . . I know that probably sounds petty but it kind of removes me from the process a bit. In VI the leaders felt larger-than-life but here they feel really small.
 
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