KillingMeSoftly
Warlord
- Joined
- Sep 11, 2011
- Messages
- 279
I haven't seen a lot of strategy discussion concerning the Danish Empire. Most discussion seems to concern them either being fun to play or being a low-tier civilization, power-wise. With the recent Steam Sale I bought the Danes so I'm not only looking for advice on how to best use them, but also just to spur discussion.
The first thing I noticed is that Harold's Unique Ability description seems to be wrong. Disembarking units doesn't consume any movement at all. I haven't double checked to see if embarking only costs 1, all, or no movement. This is an interesting ability that makes amphibious invasions a lot more viable and swift.
I've never really payed attention to pillaging tiles until this game either, since I normally like to keep most things in-tact when I capture a city. However first thing I noticed is that pillaging, while free for Danish melee units, doesn't earn much gold at all. I got 7 gold for pillaging a camp, and I think 12 gold for pillaging a plantation. This is chump change, really. I did notice that my workers can repair pillaged tiles even when I don't own the tile, which I found strange. The real strength of this ability is its tactical value taking out strategic resources; luxuries as well if the computer didn't have gobs of happiness for free. Over-all the free pillaging is very minor. Perhaps has more value in multiplayer games?
I've not gotten to the point of Berserkers or Norwegian Ski Infantry so I can't comment on those.
I started my game going down the Honor policy tree as my plans are early warmongering to take advanage of Harald's military strengths. World generator placed me in a largely plains and forested area with a small tundra to my north. So I forsee Norwegian Ski Infantry being a non-factor in the future if the game lasts that long. I built a second city early on the coast and constructed a few Triremes. Went for Iron Working very early and upgraded some warriors to Swordsmen. Obviously Harald is designed for amphibious invasions and what better opponent to test this against than England, directly to my south. I embark all of my units (couple swords, a horseman, an archer) and with my 2 triremes sailed down the coast and landed on England land. Immediately my units could attack and wiped out their defenders, and set up a quick siege of London (this is when I pillaged the earlier mentioned tiles).
Took London without a lot of fuss, but really it wasn't anything another civilization couldn't do with the same resources and time.
Anyway, I continued my reign of terror further south along the coast and set fire to an Iroquis city. By now my units have been promoted fairly well, and I've given all my swordsmen the Medic promotion so they can heal in the field much quicker. It seems to suit this raid, pillage, and burn strategy pretty well.
Harald seems alright so far. I like his color scheme and also like the look of his embarked units; viking longships!
Please share your insights, experiences, and your own strategies when playing as the Danes.
The first thing I noticed is that Harold's Unique Ability description seems to be wrong. Disembarking units doesn't consume any movement at all. I haven't double checked to see if embarking only costs 1, all, or no movement. This is an interesting ability that makes amphibious invasions a lot more viable and swift.
I've never really payed attention to pillaging tiles until this game either, since I normally like to keep most things in-tact when I capture a city. However first thing I noticed is that pillaging, while free for Danish melee units, doesn't earn much gold at all. I got 7 gold for pillaging a camp, and I think 12 gold for pillaging a plantation. This is chump change, really. I did notice that my workers can repair pillaged tiles even when I don't own the tile, which I found strange. The real strength of this ability is its tactical value taking out strategic resources; luxuries as well if the computer didn't have gobs of happiness for free. Over-all the free pillaging is very minor. Perhaps has more value in multiplayer games?
I've not gotten to the point of Berserkers or Norwegian Ski Infantry so I can't comment on those.
I started my game going down the Honor policy tree as my plans are early warmongering to take advanage of Harald's military strengths. World generator placed me in a largely plains and forested area with a small tundra to my north. So I forsee Norwegian Ski Infantry being a non-factor in the future if the game lasts that long. I built a second city early on the coast and constructed a few Triremes. Went for Iron Working very early and upgraded some warriors to Swordsmen. Obviously Harald is designed for amphibious invasions and what better opponent to test this against than England, directly to my south. I embark all of my units (couple swords, a horseman, an archer) and with my 2 triremes sailed down the coast and landed on England land. Immediately my units could attack and wiped out their defenders, and set up a quick siege of London (this is when I pillaged the earlier mentioned tiles).
Took London without a lot of fuss, but really it wasn't anything another civilization couldn't do with the same resources and time.
Anyway, I continued my reign of terror further south along the coast and set fire to an Iroquis city. By now my units have been promoted fairly well, and I've given all my swordsmen the Medic promotion so they can heal in the field much quicker. It seems to suit this raid, pillage, and burn strategy pretty well.
Harald seems alright so far. I like his color scheme and also like the look of his embarked units; viking longships!
Please share your insights, experiences, and your own strategies when playing as the Danes.
