Playing without nukes

Xenopus

Chieftain
Joined
Nov 28, 2005
Messages
12
Is it possibl to remove the option of building nukes?

Maybe by changing some line in the code?

I play conquest games and dont want the UN to be present.

I was in a perfect position to take over my neighbor and rolled in with 100+ modern armors gunships and mech inf...he just sacrificed the land I was on and launched 3-4 nukes and wiped my entire army...how am I supposed to conquer him?
thx for any help
xeno
 
For disabling nukes, there's probably quite a few ways to do it. This is how I know how to do it, though it may not be the best way. You could disable (remove) them (tactical nukes and ICBMs) from the game. This is an XML hack, so make sure you back up (create a copy of it somewhere else) the file you'd like to alter (Civ4UnitInfos.xml)!

To delete nukes, go to your ...Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Assets\XML\Units directory and open Civ4UnitInfos.xml with NOTEPAD (not wordpad or Word or Internet Explorer, etc.), then search for (press [SHIFT]+[F]) TACTICAL_NUKE, and simply remove that entire entry. You will need to remove everything between (and including!!) the top and bottom lines of the following (NOTE: the "..." is just to save space; everything between that top line and the bottom line must be removed!!):
Spoiler :
<UnitInfo>
<Class>UNITCLASS_TACTICAL_NUKE</Class>​
<Type>UNIT_TACTICAL_NUKE</Type>​
...​
<LeaderPromotion>NONE</LeaderPromotion>​
<iLeaderExperience>0</iLeaderExperience>​
</UnitInfo>



Then you need to do the same for the next entry (UNITCLASS_ICBM), as above. Once that's done (you BETTER have backed up this file somewhere!), you'll no longer see nukes in the game at all (though you or anyone else can still build the now-worthless Manhattan Project...the fools!). There may be an easier (and better?) way to do this, but this is how I know how to do it.

Hope that made sense! :)
 
Couldn't you alternatively just eliminate the Manhattan project? Then you have nothing useless left behind (nukes still exist, but they never show up). Well... other than UN resolutions (a minor inconvenience).
 
Yes, I considered just removing the Manhattan Project, but couldn't find anywhere in the actual unit entry themselves that they required the Manhattan Project, so I wasn't sure if that would do the trick (though I see no reason why it wouldn't; it certainly seems intuitive!).
 
ok thanx for the reply..exactly what I was looking for! :)
will try it out now

.made a backup and have deleted the lines (quite a few pages actually) starting the game...will post here how it goes

thx again
xeno
 
Yeah, it will be quite a bit as units have a LOT of info. And yes, please let me know how it goes! :)

Good luck, and remember: just because Uranium is worthless now doesn't mean you can't still get those tile bonuses! :D
 
Some of the new naval units in BTS use Uranium, so it won't be entirely worthless. Might be only the attack sub, but I think one or two others as well.
 
Yeah, and if you're REALLY strapped for power, you can build Nuclear Power Plants with Uranium, but I almost always get the "Great Dam" wonder. So I suppose it ISN'T completely worthless...but without nukes, it's pretty close! :)
 
I thought all modern Naval units could use it (Transport, Destroyer, Battleship, Carrier, Attack Sub, Sub, Stealth Destroyer, and Missile Cruiser).

A quick glance in the XML shows all modern naval units (listed above) can use it and oil, except the attack submarine that only uses uranium.
 
After a few seconds thought (and a lot of searching for projects in the XML).
The simplest way to do it (with the least changes) would cut the build limit.
Without being able to test in game, it looks like:
Go to Assets\XML\GameInfo\CIV4ProjectInfo.xml
Change <iMaxGlobalInstances>1</iMaxGlobalInstances> to either 0 or -1, not sure which.

That may not work though. But that is the location of the Manhattan Project (right at the top, to delete it completely).
 
LOL! Alright, alright, I stand corrected! Uranium IS still useful, especially if you're desperate for power or lacking for oil. Happy everyone? :)
 
Is it possibl to remove the option of building nukes?

Maybe by changing some line in the code?

I play conquest games and dont want the UN to be present.

I was in a perfect position to take over my neighbor and rolled in with 100+ modern armors gunships and mech inf...he just sacrificed the land I was on and launched 3-4 nukes and wiped my entire army...how am I supposed to conquer him?
thx for any help
xeno

It's simple. If you play Single-Mode, press ctrl-w, Erase "Uranium", keep playing. You don't need to edit *.XML.
 
After a few seconds thought (and a lot of searching for projects in the XML).
The simplest way to do it (with the least changes) would cut the build limit.
Without being able to test in game, it looks like:
Go to Assets\XML\GameInfo\CIV4ProjectInfo.xml
Change <iMaxGlobalInstances>1</iMaxGlobalInstances> to either 0 or -1, not sure which.

Nice! I was searching for the stupid "Projects" XML, and I couldn't find it! I must be blind...but thanks for finding it for me! :)
 
Back
Top Bottom