Lynnes
King
- Joined
- Aug 23, 2015
- Messages
- 886
Right now it doesn't seem to be possible to define more than one kind of strategic resource for any unit type at once (which was possible in Civ V, so Knights would require iron + horses or for Tanks it would be iron + oil and so on), which is too bad because this is something which would add great possibilities for modding (in general and for scenarios) and I absolutely loved it in Civ V!
Imagine scenarios where one of your goals is to gather different resources at different places on the map, so you can finally build those units you so desperately need! Also this would be very helpful for mods that try to add more depth to the strategic resource aspect in general.
So could you please bring this option back, by adding something like "StrategicResource2" and "StrategicResource3" for <Units>? Or anything else that would do the trick, maybe as part of the SDK-release?
This would be just great!
Imagine scenarios where one of your goals is to gather different resources at different places on the map, so you can finally build those units you so desperately need! Also this would be very helpful for mods that try to add more depth to the strategic resource aspect in general.
So could you please bring this option back, by adding something like "StrategicResource2" and "StrategicResource3" for <Units>? Or anything else that would do the trick, maybe as part of the SDK-release?
This would be just great!
