Please answer this question: Did they change something with science?

Cissnei

Warlord
Joined
Feb 27, 2013
Messages
298
Did they change something with science? I did everything as usual and at turn 80 i was 20th in science. I like to build great wall. Can you please tell me how to build great wall and not fall behind with science? Should i rush Writing and after that focus on having great wall? I don't know what they changed. I play on Emperor
I need tips on startinggame and building many wonders while not falling behind

Moderator Action: Made the thread title meaningful.
 
BNW added a new mechanic where each city/puppeted city in your empire raises tech cost by 5%, which nerfs ICS science a bit.
 
BNW added a new mechanic where each city/puppeted city in your empire raises tech cost by 5%, which nerfs ICS science a bit.

But i always play culture victory. I never build many cities and I had only 2 cities when it happened
 
But i always play culture victory. I never build many cities and I had only 2 cities when it happened

Engineering is a bit out of the way of the Tall tech advancement part of the tree. Do you beeline for Engineering? If so, I would suggest switching to Philosophy to get your National College in first. One nice thing about Engineering is that it unlocks a trade route now, I believe, so try to take advantage of that, in any case. If you beeline the Great Wall, then you really need to find a way to rely on it. It does buy you a lot of time to rush units, so what you could do is run extremely light on defensive units, but keep a decent war chest available at all times. And play on somewhat crowded maps so that you have more chances to exploit the defensive advantage. If the map is too empty then the AI won't need your territory to grow and the Wall won't be as useful.
 
I play on large map (because huge is sloooow Z_Z), and yes i wish to have Great Wall, but i know when i fall behind in science i will not catch up.
 
i find the early game to be very different. i don't know if there was a direct change to science (like an AI buff or something). but settling cities is different because the economy is really different. could it be that you're not settling cities (up to the 4 or so you want) fast enough? or maybe they're not growing fast enough? i feel like there's a slight disincentive to grow now because river tiles don't give gold. but if you're not growing, you're not playing tall.
 
You can rely on trade route to catch up science later if you want to get great wall up first.
 
But everyone has trade routas, and who ever is ahead gets them faster and gets more science with them in game. I think trade routes only make snowball effect even bigger and not help to catch up
 
But everyone has trade routas, and who ever is ahead gets them faster and gets more science with them in game. I think trade routes only make snowball effect even bigger and not help to catch up

That's not how trade works. Science only flows over the trade route if one side knows techs that the other side doesn't know.

So if Civ A knows 5 techs that Civ B doesn't know, 5 flasks per turn are sent to civ B.

If Civ B knows 3 techs that Civ A doesn't know, 3 Flasks per turn are sent to civ A.

In this way, if you are far behind the tech curve, most of the science is flowing to you, and if you are far ahead of it, most of the science is flowing to them along trade routes.
 
Yes my bad. I will sacrifice early science then. Thank you for correcting me
I hope it actually brings alot of science too.
 
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