Please bring back....

Wasn't that Civ II, Danielos? I liked that too :)
 
- It would be nice to have ethnically diverse landmarks for each civ:

If you 'll play as the Russians, you'll have your neighboring mountains automatically called "Oural", "Altai",... or your rivers called "volga", "lena", "Amour"...

- This landmarks would give a name to the battles: you'll have a message like this: "You won the Battle of ... Volga/Nile/Yangse/Danube". And the same for ocean tile : "you lose the naval battle of Caspian Sea"...

yeah very good idea! naming them would be fine. but alt+s is not enough for it. an automatic naming would be good. and it would improve players' motivation and joy.

also one more idea similar to this; in SMAC, there were some landmarks which gave extra points for nutrient/mineral/energy (food/hammer/commerce). it might be good to add them in civ5.
 
- It would be nice to have ethnically diverse landmarks for each civ:

If you 'll play as the Russians, you'll have your neighboring mountains automatically called "Oural", "Altai",... or your rivers called "volga", "lena", "Amour"...

- This landmarks would give a name to the battles: you'll have a message like this: "You won the Battle of ... Volga/Nile/Yangse/Danube". And the same for ocean tile : "you lose the naval battle of Caspian Sea"...

That might be weird on non-earth type maps. I do like the idea of landmarks popping up through the game though. It could give a sense of emotional (and lasting) connection to various events through your empire, especially if they could decorate the tile with a token of remembrance: a statue, monolith, or graveyard or something.

I remember one game I played where two large continents were connected by a single hill tile surrounded by mountains. I held off 3 civilizations with only a handful of units while my workers frantically built a fortress and a "reinforcement road". That single tile was under siege from the dawn of my civilization until well into the gunpowder era. Later, after I had expanded into enemy territory and crushed the will of the aggressors, I left an honor guard on that hill. That one tile was the source of one of my greatest gaming experiences, ever.
 
it could still be fine, not weird.
i always used to name lands of non-earth maps as names from the earth. you could just think like that;
some russians have settled on a new planet and named the closest river to their settlement as "new volga", in memory their homeland.
 
I second the request for coastal fortress. There is no reason why a city shouldn't be able to defend itself against naval bombardment.
 
You name landmarks in Civ Revolution in case any of y'all were wondering.

EDIT: You also got a bonus of cash when discovering a major landmark, and the Spanish had a unique (if rather useless) bonus where they got twice the amount of gold when discovering these landmarks.
 
I second the request for coastal fortress. There is no reason why a city shouldn't be able to defend itself against naval bombardment.
Only if a naval units can damage targets in a city.
It had no place in Civ IV, but looks like it will in Civ V.
In Civ IV, a battleship was essentially a dummed down (lacking the ability to do damage) artillery, to a city. You defended the same way, by using other units.
 
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