andrewgprv
Second Class Citizen
Right now in Civ and PTW spending resources to become a naval power is a waste. This could also turn into a waste of a trait (seafaring) in Conquest.
Untill the time of the Steam Engine Naval Travel was the fastest and most prefred travel. Yet in the game any land unit on a road travels much much faster then any boat.
I had an idea to improve blockaiding in Civ. Placing a Warship next to an enemy port should initiate a blockaide of that city. While blockaided that city should not recieve anything from it's sea squares, no commerce, no food, no resources. This would make blockaiding a worthwhile goal and help to make naval power more realistic.
Untill the time of the Steam Engine Naval Travel was the fastest and most prefred travel. Yet in the game any land unit on a road travels much much faster then any boat.
I had an idea to improve blockaiding in Civ. Placing a Warship next to an enemy port should initiate a blockaide of that city. While blockaided that city should not recieve anything from it's sea squares, no commerce, no food, no resources. This would make blockaiding a worthwhile goal and help to make naval power more realistic.