Swedishguy
Deity
After thinking about it
Government Civics:
Despotism: +10% Attack, foe receives +10% Special Defense
Hereditary Rule: +1 egg step for every step you take, higher chance of hatching a male
Representation: +10% of the pokémon's highest stat
Police State: +20% Attack and Speed, -10% Defense and Special Defense
Universal Suffrage: Pokémon share abilities, no STAB (same type attack bonus)
Legal Civics:
Barbarism: Attack bonus vs. wild Pokémon, Attack decrease vs. trainer pokémon
Vassalage: +50% faster training, cannot gain EV's
Bureaucracy: Lead pokémon gets +25% bonus of stats, the rest gets -12.5%
Nationhood: When facing a foe with different economy civic, immune to status problems
Free Speech: When facing a foe with same government civic, immune to status problems
Labor Civics:
Tribalism: Can only have 3 pokémon in party, no turn penalty for switching
Slavery: Can receive HP bonus when foe faints
Serfdom: Easier to catch pokémon
Caste System: Pokémon can only breed with same Pokémon, eggs created under caste system can hatch pokémon with a special item attached
Emancipation: Foes with different Labor civics receive -10% of all stats
Economy Civics:
Decentralization: Pokémon gets no bonuses for holding items, pickup ability is changed
Mercantilism: Pokémon cannot be affected by civics of enemy trainer
Free Market: +10% money received for winning
State Property: Lead Pokémon gets -25% bonus of stats, the rest gets +12.5%
Environmentalism: Can receive a bonus for the type of environment battling in
Religion civics:
Paganism: Can receive a bonus for the type of environment battling in
Organized Religion: Depending on the type of religion you have, pokémon can receive a bonus
Theocracy: Pokémon cannot be affected by civics of enemy trainer
Pacifism: -20% Attack and Speed, +33% Defense and +20% Special Defense
Free Religion: No trainer religion, pokémon receives +25% Special Defense
Government Civics:
Despotism: +10% Attack, foe receives +10% Special Defense
Hereditary Rule: +1 egg step for every step you take, higher chance of hatching a male
Representation: +10% of the pokémon's highest stat
Police State: +20% Attack and Speed, -10% Defense and Special Defense
Universal Suffrage: Pokémon share abilities, no STAB (same type attack bonus)
Legal Civics:
Barbarism: Attack bonus vs. wild Pokémon, Attack decrease vs. trainer pokémon
Vassalage: +50% faster training, cannot gain EV's
Bureaucracy: Lead pokémon gets +25% bonus of stats, the rest gets -12.5%
Nationhood: When facing a foe with different economy civic, immune to status problems
Free Speech: When facing a foe with same government civic, immune to status problems
Labor Civics:
Tribalism: Can only have 3 pokémon in party, no turn penalty for switching
Slavery: Can receive HP bonus when foe faints
Serfdom: Easier to catch pokémon
Caste System: Pokémon can only breed with same Pokémon, eggs created under caste system can hatch pokémon with a special item attached
Emancipation: Foes with different Labor civics receive -10% of all stats
Economy Civics:
Decentralization: Pokémon gets no bonuses for holding items, pickup ability is changed
Mercantilism: Pokémon cannot be affected by civics of enemy trainer
Free Market: +10% money received for winning
State Property: Lead Pokémon gets -25% bonus of stats, the rest gets +12.5%
Environmentalism: Can receive a bonus for the type of environment battling in
Religion civics:
Paganism: Can receive a bonus for the type of environment battling in
Organized Religion: Depending on the type of religion you have, pokémon can receive a bonus
Theocracy: Pokémon cannot be affected by civics of enemy trainer
Pacifism: -20% Attack and Speed, +33% Defense and +20% Special Defense
Free Religion: No trainer religion, pokémon receives +25% Special Defense