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Poland/Reliquaries/Kandy

Discussion in 'Civ6 - Bug Reports' started by Rapsynrev, Jan 11, 2017.

  1. Rapsynrev

    Rapsynrev Chieftain

    Joined:
    Feb 6, 2012
    Messages:
    32
    So I started a game as Poland, founded a religion with the base belief Reliquaries (I was curious if it tripled their +2 bonus to faith or not. It did) so the artifact I was lucky enough to pick up from that village was now netting me 18 faith per turn! Now I go ahead and meet Kandy, and eventually become their Suzerain. I should have checked right away but did not, so I don't know how the x1.5 factor worked here. What I do know is that when I lost my Suzerain status I lost all bonuses to the relic and it went all the way down to +4 faith/turn (instead of 18 like it had been beforehand). I am unsure of how to proceed from here, but since I didn't catch this until 10 turns after and quicksaved over my prior game, I had no way to go back.

    Has anyone else had a problem like this (I think it has to do with the Kandy/Reliquaries factors confusing each other) and does anyone know of a way to fix this?

    EDIT
    Stupid me, forgot to put [1.0.0.56] in the subject line, but that is the current version number!
     
    Last edited: Jan 12, 2017
  2. The_Notorious_P

    The_Notorious_P Chieftain

    Joined:
    Jul 3, 2006
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    Male
    Yes, it has happened to me as well. With Poland and now Sumeria (I keep confusing Yerevan and Kandy, did the same mistake again). Regaining suzerain only give back +2 faith for your relics. Combining reliquaries and kandy is such an obvious strategy that it is hard to believe the playtesters wouldn't have tried it.

    Doesn't seem to be a fix.
     
  3. Rapsynrev

    Rapsynrev Chieftain

    Joined:
    Feb 6, 2012
    Messages:
    32
    My modding skill is just above zero, but I'm betting it is possible to use a mod to change Kandy's Suze bonus from

    <Name>ScalingFactor</Name>
    <Value>150</Value>

    to a set of conditional adds (instead of a scaling factor)? In other words instead of saying something like:

    if(Poland)
    Faith/relic = +3
    if(Reliquaries)
    Faith/relic = +6
    else
    Faith/relic = +2

    Anyways, just a thought. Not sure how easy that is to code though.
     
  4. blackbutterfly

    blackbutterfly Chieftain

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    May 9, 2016
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    Leeds, UK
    I'm not sure if this is a related bug but it's Kongo + Reliquaries. IDK how 5 relics in are generating +1400 faith/turn. I'm positive it's a bug.
     
    Last edited: Jan 27, 2017
  5. Browd

    Browd Dilettante Administrator

    Joined:
    Aug 5, 2012
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    Washington, DC

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