Aesthetician
Chieftain
- Joined
- Jun 8, 2019
- Messages
- 9
Hi all,
Long time civ player and lover, but first time poster. What has caused me to join all you lovely fanatics is an issue I have with the game which is of a very different vein than those who are concerned with AI or design implementation. I ultimately adore the narrative implementation in the design of civ 6. I think it has been brought to a whole new level from previous iterations.
My niggle is a specific vestigial art relic.
I loved the art style of civ 6 right from the promotional material (I remember a number of folks were turned off by it in contrast to civ 5). When I am playing civ, a major component of my game experience, immersion, and satisfaction, is related to the visual and environmental narrative. Specifically, I like to feel the beauty or exploitation of the world as represented before me.
I was super hyped when National Parks were announced as a feature. I was, in turn, horrified when I saw the way they were originally demarcated was with an immersion breaking glowing green outline: like some alien radioactive bathroom tile. When they updated the art to have the lovely ranger station and fence, I was again thrilled, only to discover that my natural sanctuaries were still contained within Tron's home-decor rejects.
With the new patch on the horizon, I see the glowing green outlines still persist. PLEASE devs, PLEASE get rid of them! Or make them a toggled feature if some folks like the ease of seeing them. Nothing else in the gameworld overlay is as glaringly absurd. You have even added a great search feature now so these seizure inducing outlines are not persistently required on the map.
The world is beautiful: alive and vibrant. These green outlines, on the system specifically designed to represent the preservation of the natural, are ludo-narratively dissonant.
Long time civ player and lover, but first time poster. What has caused me to join all you lovely fanatics is an issue I have with the game which is of a very different vein than those who are concerned with AI or design implementation. I ultimately adore the narrative implementation in the design of civ 6. I think it has been brought to a whole new level from previous iterations.
My niggle is a specific vestigial art relic.
I loved the art style of civ 6 right from the promotional material (I remember a number of folks were turned off by it in contrast to civ 5). When I am playing civ, a major component of my game experience, immersion, and satisfaction, is related to the visual and environmental narrative. Specifically, I like to feel the beauty or exploitation of the world as represented before me.
I was super hyped when National Parks were announced as a feature. I was, in turn, horrified when I saw the way they were originally demarcated was with an immersion breaking glowing green outline: like some alien radioactive bathroom tile. When they updated the art to have the lovely ranger station and fence, I was again thrilled, only to discover that my natural sanctuaries were still contained within Tron's home-decor rejects.
With the new patch on the horizon, I see the glowing green outlines still persist. PLEASE devs, PLEASE get rid of them! Or make them a toggled feature if some folks like the ease of seeing them. Nothing else in the gameworld overlay is as glaringly absurd. You have even added a great search feature now so these seizure inducing outlines are not persistently required on the map.
The world is beautiful: alive and vibrant. These green outlines, on the system specifically designed to represent the preservation of the natural, are ludo-narratively dissonant.